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basic-cube.html
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basic-cube.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<link rel="shortcut icon" href="img/favicon.ico">
<title>Basic Cube</title>
<style>
body { margin: 0; }
canvas { display: block; }
</style>
</head>
<body>
<script src="js/three.js"></script>
<script>
// Initiating Scene
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// Create box
// --------------------------------------
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
// Move camera back
camera.position.z = 5;
// Rendering the scene
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
// Update renderer and camera when resizing
window.addEventListener('resize', () => {
renderer.setSize(window.innerWidth, window.innerHeight);
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
});
</script>
</body>
</html>