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.gitignore
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# =============== #
# Unity generated #
# =============== #
Temp/
Obj/
UnityGenerated/
/Library/
/Assets/AmplifyShaderEditor/Examples
# ===== #
# Build #
# ===== #
/Bin/
/Release/
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon^M^M
ehthumbs.db
Thumbs.db
# To allow extending Unity UI custom inspectors
!UnityVS.SkywardFileBrowser.CSharp.Editor.csproj.user
/Logs
Assets/TextMesh Pro
Assets/Plugins/Shapes
/Assets/Kenney Character Assets
/Assets/Shapes
/Assets/Kenney Assets
/Assets/AmplifyShaderEditor
/Assets/PolygonFantasyKingdom
/Assets/AssimpNet
/Assets/Ludiq
/Assets/AllIn1SpriteShader
/Assets/UMotionEditor
/Assets/UMotionExamples
/Assets/PolygonSciFiSpace
/Assets/EverydayMotionPack
/Build*
/UIElementsSchema
/Packages/com.unity.render-pipelines.core
/Packages/com.unity.render-pipelines.universal
/Packages/com.unity.shadergraph
/UserSettings/Layouts/
/Debug*