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feed.xml
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<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/">
<title>MEGA65 Alternative Cores</title>
<link href="https://kugelblitz360.github.io/m65-altcores/feed.xml" rel="self" />
<link href="https://kugelblitz360.github.io/m65-altcores" />
<updated>2024-12-20T22:47:55+01:00</updated>
<author>
<name>Boris Schneider-Johne</name>
</author>
<id>https://kugelblitz360.github.io/m65-altcores</id>
<entry>
<title>About this website</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/about-this-website.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/about-this-website.html</id>
<updated>2024-07-25T10:48:07+02:00</updated>
<summary>
<![CDATA[
This website is based on the original documentation for Alternative C64 Cores by sy2002. It was “beautified” and enhanced by Boris Schneider-Johne. All texts are…
]]>
</summary>
<content type="html">
<![CDATA[
<p>This website is based on the original documentation for Alternative C64 Cores by sy2002. It was “beautified” and enhanced by Boris Schneider-Johne.</p><p>All texts are written in Markdown and are available as a source backup at</p><p><a href="https://github.com/Kugelblitz360/m65-altcores">https://github.com/Kugelblitz360/m65-altcores</a></p><p>The actual publishing and reformatting is done with Publii in Markdown Mode.</p><p><a href="https://getpublii.com/">https://getpublii.com/</a></p><p>The theme used is the ProDocs theme.</p><p><a href="https://marketplace.getpublii.com/themes/prodocs/">https://marketplace.getpublii.com/themes/prodocs/</a></p><p>Console and Computer pictures are taken from Wikipedia.</p><p>Arcade Game pictures are taken from screenscraper.fr</p>
]]>
</content>
</entry>
<entry>
<title>Game Console Cores</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/game-console-cores.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/game-console-cores.html</id>
<updated>2024-07-23T11:27:18+02:00</updated>
<summary>
<![CDATA[
Cores Available for all MEGA65 Currently no Core for Game Consoles is available for the R6 models. The Game Boy is a portable game console…
]]>
</summary>
<content type="html">
<![CDATA[
<h1 id="cores-available-for-all-mega65">Cores Available for all MEGA65</h1>
<p>Currently no Core for Game Consoles is available for the R6 models.</p><h1 id="cores-available-for-r3-models-of-mega65">Cores Available for R3 models of MEGA65</h1>
<h2 id="game-boy--game-boy-color">Game Boy / Game Boy Color</h2>
<img loading="lazy" src="gb-and-gbc.jpg" data-is-external-image="true">
<p>The Game Boy is a portable game console released by Nintendo in 1989. It was followed by the backwards compatible Game Boy Color in 1998. It is best known for making Tetris a pop culture phenomenon in the early Nineties.</p><p><a href="https://en.wikipedia.org/wiki/Game_Boy">https://en.wikipedia.org/wiki/Game_Boy</a></p><img loading="lazy" src="gbc07.jpg" data-is-external-image="true">
<p>This early Core for the MEGA65 has some minor shortcomings. As C64-Joysticks officially only have one button, you can map the Game Boy buttons <kbd>A</kbd> or <kbd>B</kbd> to <kbd>Joystick Up</kbd> so that you can play jump and run games as you would on a C64. All Game Boy buttons, including <kbd>Start</kbd> and <kbd>Select</kbd> can be pressed via the MEGA65 keyboard.</p><p>The Core can load ROM files for the Game Boy and Game Boy Color. It features an unlicensed BIOS that can be replaced by the user with official BIOS files.</p><p>For further instructions please read:</p><p><a href="https://github.com/sy2002/gbc4mega65/blob/master/README.md">https://github.com/sy2002/gbc4mega65/blob/master/README.md</a></p><p>The Core can be downloaded here:</p><p><a href="https://files.mega65.org/?id=03b68172-d6ff-49f0-971e-15bea2c6ad9a">https://files.mega65.org/?id=03b68172-d6ff-49f0-971e-15bea2c6ad9a</a></p>
]]>
</content>
</entry>
<entry>
<title>Alphabetic Core Overview</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/quick-core-overview.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/quick-core-overview.html</id>
<updated>2024-07-22T15:18:18+02:00</updated>
<summary>
<![CDATA[
Alternative Core Type Status R6 Version MEGA65 File Host Link Project Page Apple II Home Computer In Development n/a Click here Bomb Jack Arcade Machine…
]]>
</summary>
<content type="html">
<![CDATA[
<table>
<thead>
<tr>
<th>Alternative Core</th>
<th>Type</th>
<th>Status</th>
<th>R6 Version</th>
<th>MEGA65 File Host Link</th>
<th>Project Page</th>
</tr>
</thead>
<tbody><tr>
<td><strong>Apple II</strong></td>
<td><a href="computer-cores.html">Home Computer</a></td>
<td>In Development</td>
<td></td>
<td>n/a</td>
<td><a href="https://github.com/lydon42/Apple-II_MEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Bomb Jack</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org/?id=f3ddcbd5-a6c1-42cd-aa9c-db25dfd71c90">Download here</a></td>
<td><a href="https://github.com/sho3string/BombjackMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Bosconian</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td>No</td>
<td><a href="https://files.mega65.org/?id=96dd324b-d611-4252-bea4-0dbc4eb899ae">Download here</a></td>
<td><a href="https://github.com/sho3string/BosconianMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Burning Rubber</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td>No</td>
<td><a href="https://files.mega65.org/?id=6a96f6de-2673-40c0-9304-5720fe8ce144">Download here</a></td>
<td><a href="https://github.com/sho3string/BurningRubberMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Commodore 64</strong></td>
<td><a href="computer-cores.html">Home Computer</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org/?id=896a012f-59e4-456c-b91f-7e989b958241">Download here</a></td>
<td><a href="https://github.com/MJoergen/C64MEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Elevator Action</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully Functional</td>
<td>No</td>
<td><a href="https://files.mega65.org/?id=e2ee129d-149c-4b59-9ced-d21185878091">Download here</a></td>
<td><a href="https://github.com/sho3string/ElevatorActionMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Galaga</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org/?id=8bc248e3-c29c-4ba8-b8c3-6018a995a9ea">R3 here</a>; <a href="https://files.mega65.org?id=1672149c-66d3-4df7-9128-e9c83095c49a">R6 here</a></td>
<td><a href="https://github.com/sho3string/GalagaMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Gaplus</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org?id=a87ab90e-06bc-40bb-8257-6988345d7784">Download here</a></td>
<td><a href="https://github.com/sho3string/GaplusMEGA65_R3_R6">Click here</a></td>
</tr>
<tr>
<td><strong>Game Boy and Game Boy Color</strong></td>
<td><a href="game-console-cores.html">Video Game System</a></td>
<td>Fully functional</td>
<td>No</td>
<td><a href="https://files.mega65.org/?id=03b68172-d6ff-49f0-971e-15bea2c6ad9a">Download here</a></td>
<td><a href="https://github.com/sy2002/gbc4mega65/">Click here</a></td>
</tr>
<tr>
<td><strong>Ghosts ‘n Goblins</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td>Yes</td>
<td><a href="https://files.mega65.org/?id=e563df76-e12f-47de-9bb2-cca4ebe1e18d">R3 here</a>; <a href="https://files.mega65.org?id=f66965dc-4006-4ebe-8fde-eed9bc60d3aa">R6 here</a></td>
<td><a href="https://github.com/sho3string/GnGMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Stargate</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org?id=fb977a9b-3979-4420-99f2-c683f52070b7">Download here</a></td>
<td><a href="https://github.com/sho3string/StargateMEGA65_R3_R6/tree/Stargate_R3_R6">Click here</a></td>
</tr>
<tr>
<td><strong>TI-99/4A</strong></td>
<td><a href="computer-cores.html">Home Computer</a></td>
<td>Fully functional</td>
<td>Yes</td>
<td><a href="https://files.mega65.org/?id=a25ce133-ed07-4ef7-8495-179d69c43ed0">Download here</a></td>
<td><a href="https://github.com/zeldin/Mega99">Click here</a></td>
</tr>
<tr>
<td><strong>VIC-20</strong></td>
<td><a href="computer-cores.html">Home Computer</a></td>
<td>In development</td>
<td></td>
<td>n/a</td>
<td><a href="https://github.com/MJoergen/VIC20MEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Wonderboy</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org/?id=7365cb17-4375-45d3-a833-a89a38266c5e">Download here</a></td>
<td><a href="https://github.com/sho3string/SEGASYS1MEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>Xevious</strong></td>
<td><a href="arcade-cores.html">Arcade Machine</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org/?id=d32474e9-6f30-48f8-bba3-167cad4bbc4f">R3 here</a>; <a href="https://files.mega65.org?id=c67076de-8dd5-4877-8c95-7a01d2cae441">R6 here</a></td>
<td><a href="https://github.com/sho3string/XeviousMEGA65">Click here</a></td>
</tr>
<tr>
<td><strong>ZX Spectrum</strong></td>
<td><a href="computer-cores.html">Home Computer</a></td>
<td>Fully functional</td>
<td><strong>Yes</strong></td>
<td><a href="https://files.mega65.org/?id=bdaeb7e0-9fc8-4185-99de-104d01229f27">Download here</a></td>
<td><a href="https://github.com/sy2002/zxuno4mega65">Click here</a></td>
</tr>
</tbody></table>
]]>
</content>
</entry>
<entry>
<title>Arcade Machine Cores</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/arcade-cores.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/arcade-cores.html</id>
<updated>2024-07-22T13:31:07+02:00</updated>
<summary>
<![CDATA[
The MEGA65 can also be turned into an arcade game machine. As many early arcade games rely on fast reaction times, an FPGA-based recreation is…
]]>
</summary>
<content type="html">
<![CDATA[
<p>The MEGA65 can also be turned into an arcade game machine. As many early arcade games rely on fast reaction times, an FPGA-based recreation is much more faithful than software emulation. Unfortunately, arcade games usually require a complete FPGA slot for a single game.</p><h2 id="important-details-about-arcade-games">Important Details about Arcade Games</h2>
<p>To recreate the game two parts are needed: An FPGA Core and image files for the ROMs. The Core is like a Core for a home computer and only has the “hardware” part of the machine. It still requires the actual software, which is a seperate file, even if the Core can only play one specific game. Arcade Game ROMs are available in many flavours on internet, but the Core usually requires a very specific format. You need to read the instructions per Core very carefully and follow them to the letter to create the correct files. This in some cases requires <em>Python</em> on your computer. Due to copyright and licensing reasons, there is no official archive where Cores and ROMs sre bundled ready to use.</p><p>Some Arcade Machine Cores support “DIP Switches”. This refers to the switches on the arcade board itself and these are shown on screen. <strong>Do not open the MEGA65 to change the DIP switches inside.</strong></p><p>The Cores on this page are sorted in reverse chronological order of Core release. The newest releases are on top, the oldest on the bottom. By this you can see if there is something new.</p><h1 id="cores-available-for-all-mega65">Cores Available for all MEGA65</h1>
<h2 id="bomb-jack">Bomb Jack</h2>
<img loading="lazy" src="BombJack.png" style="float:right;width:200px" data-is-external-image="true">
Bomb Jack is an Arcade game by Tecmo from 1984.
<p><a href="https://en.wikipedia.org/wiki/Bomb_Jack">https://en.wikipedia.org/wiki/Bomb_Jack</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/BombjackMEGA65">https://github.com/sho3string/BombjackMEGA65</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=f3ddcbd5-a6c1-42cd-aa9c-db25dfd71c90">https://files.mega65.org/?id=f3ddcbd5-a6c1-42cd-aa9c-db25dfd71c90</a></p><h2 id="galaga">Galaga</h2>
<p><a href="mega65-revisions-and-cores.html"><strong>This core requires different downloads based on your MEGA65 revision.</strong></a></p><img loading="lazy" src="Galaga.png" style="float:right;width:200px" data-is-external-image="true">
<p>Galaga is an Arcade game by Namco from 1981.</p><p><a href="https://en.wikipedia.org/wiki/Galaga">https://en.wikipedia.org/wiki/Galaga</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/GalagaMEGA65">https://github.com/sho3string/GalagaMEGA65</a></p><p>Download the R3 Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=8bc248e3-c29c-4ba8-b8c3-6018a995a9ea">https://files.mega65.org/?id=8bc248e3-c29c-4ba8-b8c3-6018a995a9ea</a></p><p>Download the R6 Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org?id=1672149c-66d3-4df7-9128-e9c83095c49a">https://files.mega65.org?id=1672149c-66d3-4df7-9128-e9c83095c49a</a></p><h2 id="gaplus">Gaplus</h2>
<img loading="lazy" src="Gaplus.png" style="float:right;width:200px" data-is-external-image="true">
<p>Gaplus is an Arcade game by Namco from 1984.</p><p><a href="https://en.wikipedia.org/wiki/Gaplus">https://en.wikipedia.org/wiki/Gaplus</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/GaplusMEGA65_R3_R6">https://github.com/sho3string/GaplusMEGA65_R3_R6</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org?id=a87ab90e-06bc-40bb-8257-6988345d7784">https://files.mega65.org?id=a87ab90e-06bc-40bb-8257-6988345d7784</a></p><h2 id="ghosts-n-goblins">Ghosts ‘n Goblins</h2>
<p><a href="mega65-revisions-and-cores.html"><strong>This core requires different downloads based on your MEGA65 revision.</strong></a></p><img loading="lazy" src="GhostNGoblins.png" style="float:right;width:200px" data-is-external-image="true">
<p>Ghosts ‘n Goblins is an Arcade game by Capcom from 1985.</p><p><a href="https://en.wikipedia.org/wiki/Ghosts_%27n_Goblins_(video_game)">https://en.wikipedia.org/wiki/Ghosts_%27n_Goblins_(video_game)</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/GnGMEGA65">https://github.com/sho3string/GnGMEGA65</a></p><p>Download the R3 Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=e563df76-e12f-47de-9bb2-cca4ebe1e18d">https://files.mega65.org/?id=e563df76-e12f-47de-9bb2-cca4ebe1e18d</a></p><p>Download the R6 Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org?id=f66965dc-4006-4ebe-8fde-eed9bc60d3aa">https://files.mega65.org?id=f66965dc-4006-4ebe-8fde-eed9bc60d3aa</a></p><h2 id="stargate">Stargate</h2>
<img loading="lazy" src="Stargate.png" style="float:right;width:200px" data-is-external-image="true">
Stargate is an Arcade game by Williams from 1981.
<p><a href="https://en.wikipedia.org/wiki/Stargate_(1981_video_game)">https://en.wikipedia.org/wiki/Stargate_(1981_video_game)</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/StargateMEGA65_R3_R6/blob/Stargate_R3_R6/README.md">https://github.com/sho3string/StargateMEGA65_R3_R6/blob/Stargate_R3_R6/README.md</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org?id=fb977a9b-3979-4420-99f2-c683f52070b7">https://files.mega65.org?id=fb977a9b-3979-4420-99f2-c683f52070b7</a></p><h2 id="wonder-boy--sega-system-1">Wonder Boy / Sega System 1</h2>
<img loading="lazy" src="WonderBoy.png" style="float:right;width:200px" data-is-external-image="true">
Wonder Boy is an Arcade game by Sega from 1986.
<p><a href="https://en.wikipedia.org/wiki/Wonder_Boy_(video_game)">https://en.wikipedia.org/wiki/Wonder_Boy_(video_game)</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/SEGASYS1MEGA65">https://github.com/sho3string/SEGASYS1MEGA65</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=7365cb17-4375-45d3-a833-a89a38266c5e">https://files.mega65.org/?id=7365cb17-4375-45d3-a833-a89a38266c5e</a></p><p><em>This core potentially can run other games created for the Sega System 1, but the current release only supports the game Wonder Boy.</em></p><h2 id="xevious--super-xevious">Xevious / Super Xevious</h2>
<p><a href="mega65-revisions-and-cores.html"><strong>This core requires different downloads based on your MEGA65 revision.</strong></a></p><img loading="lazy" src="Xevious.png" style="float:right;width:200px" data-is-external-image="true">
<p>Xevious is an Arcade game by Capcom from 1985.</p><p><a href="https://en.wikipedia.org/wiki/Xevious">https://en.wikipedia.org/wiki/Xevious</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/XeviousMEGA65">https://github.com/sho3string/XeviousMEGA65</a></p><p>Download the R3 Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=d32474e9-6f30-48f8-bba3-167cad4bbc4f">https://files.mega65.org/?id=d32474e9-6f30-48f8-bba3-167cad4bbc4f</a></p><p>Download the R6 Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org?id=c67076de-8dd5-4877-8c95-7a01d2cae441">https://files.mega65.org?id=c67076de-8dd5-4877-8c95-7a01d2cae441</a></p><p><em>Please note that this Core supports several versions of the game, including the releases from Atari for the USA as well as Super Xevious.</em></p><h1 id="cores-available-only-for-r3-mega65">Cores Available only for R3 MEGA65</h1>
<h2 id="elevator-action-r3-only">Elevator Action (R3 only)</h2>
<p><a href="mega65-revisions-and-cores.html"><strong>This core currently is NOT AVAILABLE for the R6 MEGA65</strong></a></p><img loading="lazy" src="ElevatorAction.png" style="float:right;width:200px" data-is-external-image="true">
<p>Elevator Action is an Arcade game by Taito from 1983.</p><p><a href="https://en.wikipedia.org/wiki/Elevator_Action">https://en.wikipedia.org/wiki/Elevator_Action</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/ElevatorActionMEGA65">https://github.com/sho3string/ElevatorActionMEGA65</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=e2ee129d-149c-4b59-9ced-d21185878091">https://files.mega65.org/?id=e2ee129d-149c-4b59-9ced-d21185878091</a></p><h2 id="burnin-rubber-r3-only">Burnin Rubber (R3 only)</h2>
<p><a href="mega65-revisions-and-cores.html"><strong>This core currently is NOT AVAILABLE for the R6 MEGA65</strong></a></p><img loading="lazy" src="BurninRubber.png" style="float:right;width:200px" data-is-external-image="true">
<p>Burnin Rubber is an Arcade game by Data East from 1982. Outside of Japan it is called <strong>Bump ‘n’ Jump</strong>.</p><p><a href="https://en.wikipedia.org/wiki/Bump_%27n%27_Jump">https://en.wikipedia.org/wiki/Bump_%27n%27_Jump</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/BurningRubberMEGA65">https://github.com/sho3string/BurningRubberMEGA65</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=6a96f6de-2673-40c0-9304-5720fe8ce144">https://files.mega65.org/?id=6a96f6de-2673-40c0-9304-5720fe8ce144</a></p><p><em>Please note that the Core does not support the US version of this arcade game, called Bump’n’Jump.</em></p><h2 id="bosconian-r3-only">Bosconian (R3 only)</h2>
<p><a href="mega65-revisions-and-cores.html"><strong>This core currently is NOT AVAILABLE for the R6 MEGA65</strong></a></p><img loading="lazy" src="Bosconian.png" style="float:right;width:200px" data-is-external-image="true">
<p>Bosconian is an Arcade game by Capcom from 1985.</p><p><a href="https://en.wikipedia.org/wiki/Bosconian">https://en.wikipedia.org/wiki/Bosconian</a></p><p>Please follow the exact installation instructions from here:</p><p><a href="https://github.com/sho3string/BosconianMEGA65">https://github.com/sho3string/BosconianMEGA65</a></p><p>Download the Core from the MEGA65 filehost here:</p><p><a href="https://files.mega65.org/?id=96dd324b-d611-4252-bea4-0dbc4eb899ae">https://files.mega65.org/?id=96dd324b-d611-4252-bea4-0dbc4eb899ae</a></p><h1 id="sources">Sources</h1>
<p>All screenshots on this page are sourced from <a href="https://screenscraper.fr">https://screenscraper.fr</a></p>
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</content>
</entry>
<entry>
<title>MEGA65 Revisions and Cores</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/mega65-revisions-and-cores.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/mega65-revisions-and-cores.html</id>
<updated>2024-07-22T12:57:41+02:00</updated>
<summary>
<![CDATA[
The MEGA65 was produced in several revisions that have slight internal hardware changes. Unfortunately this results in Cores needing specific versions based on your MEGA65…
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</summary>
<content type="html">
<![CDATA[
<p>The MEGA65 was produced in several revisions that have slight internal hardware changes. Unfortunately this results in Cores needing specific versions based on your MEGA65 model.</p><h2 id="if-you-are-a-new-mega65-user">If you are a new MEGA65 user</h2>
<p>All recent MEGA65 computers are <strong>R6</strong> models, meaning it is the sixth revision of the hardware. If your MEGA65 was shipped to you in 2024 or later and if it has a serial number higher than 1000, you are in the <strong>R6</strong> group.
The bad news: Some Cores might not be fully adapted to the R6 model yet and can’t be installed.</p><h2 id="if-you-already-had-a-mega65-before-2024">If you already had a MEGA65 before 2024</h2>
<p>Most likely you do have a <strong>R3</strong> model (there are others but if you have on of these you definitely know what kind of machine you have). Currently every released Core is available for R3 models and should also be in the future. So, if a core is available in two versions, use the R3 version. Cores for other models can’t be installed.</p><h2 id="how-to-be-really-sure-about-your-mega65">How to be really sure about your MEGA65</h2>
<p>When you turn on the MEGA65 in the native MEGA65 core, press the <kbd>RESTORE</kbd> key for two seconds and enter the “freezer”. Now press the <kbd>HELP</kbd> key to enter the “Megainfo”. Your board revision will be shown on the screen as “MEGA65 MODEL”.
<img loading="lazy" src="megainfo.jpg" data-is-external-image="true"></p><h2 id="how-to-find-the-correct-core-files">How to find the correct Core files</h2>
<p>Most alternative Cores come in a .ZIP file that contains specific files for the board revisions and have <strong>R3</strong> or <strong>R6</strong> in the filename. Just pick the right one. Some cores even have specific versions for other Rx models.</p><h2 id="can-i-damage-my-mega65-with-a-wrong-core">Can I damage my MEGA65 with a wrong core?</h2>
<p>With all known Cores it is not possible to install them when they are not the correct version. You will get a “Core hardware model mismatch!” error. Even if that mechanism fails, the Core should not damage the MEGA65. Make sure you do not install a Core into Slot 0, which has the fail-safe system to always install a correct Core into slots 1 to 7.
<img loading="lazy" src="coremismatch.jpg" data-is-external-image="true"></p>
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</content>
</entry>
<entry>
<title>Creating new Cores for MEGA65</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/creating-new-cores-for-mega65.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/creating-new-cores-for-mega65.html</id>
<updated>2024-07-22T12:52:07+02:00</updated>
<summary>
<![CDATA[
How can I create an alternative MEGA65 core? The MEGA65 team welcomes any additional Cores. Fortunately for just about every retro home computer or video…
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</summary>
<content type="html">
<![CDATA[
<h2 id="how-can-i-create-an-alternative-mega65-core">How can I create an alternative MEGA65 core?</h2>
<p>The MEGA65 team welcomes any additional Cores. Fortunately for just about every retro home computer or video game console most of the work has already been done by the MiSTer community.</p><p>The <a href="https://github.com/MiSTer-devel/Wiki_MiSTer/wiki">MiSTer Project</a> currently is the world’s largest retro computing FPGA project. A full list of Cores already developed can be found here: <a href="https://github.com/MiSTer-devel/Wiki_MiSTer/wiki/Cores">MiSTer’s list of cores</a>.</p><p>So, there is a lot of interesting projects not only for MEGA65 enthusiasts but also for students and professional developers. Porting a MiSTer core is a great start to learn FPGA computing. Many of the Cores for the MEGA65 started out as MiSTer projects, like the C64 and Game Boy Cores.</p><p>To make your life easier, the <a href="https://github.com/sy2002/MiSTer2MEGA65">MiSTer2MEGA65 Framework</a> simplifies porting MiSTer cores to the MEGA65 by doing a lot of the hard work of adapting to a new hardware platform.
The <a href="https://github.com/sy2002/MiSTer2MEGA65/wiki">MiSTer2MEGA65 Wiki</a> offers a tutorial and all the information you need to successfully contribute to MEGA65’s growing library of cores. </p><p>Last but not least there is a friendly MEGA65 community on Discord. If you are new to porting Cores or to FPGA development in general, don’t hesitate to join our <a href="https://discord.com/channels/719326990221574164/1057791653517209601">#learn-fpga-dev channel on Discord</a>.</p>
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</content>
</entry>
<entry>
<title>How to use Alternative Cores</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/how-to-use-alternative-cores.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/how-to-use-alternative-cores.html</id>
<updated>2024-07-22T12:48:41+02:00</updated>
<summary>
<![CDATA[
How do I install an alternative MEGA65 core? If you hate reading, watch this great video tutorial on YouTube from Oliver Graf. More info can…
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</summary>
<content type="html">
<![CDATA[
<h2 id="how-do-i-install-an-alternative-mega65-core">How do I install an alternative MEGA65 core?</h2>
<p>If you hate reading, watch this <a href="https://youtu.be/6ZcUFY77o3A">great video tutorial on YouTube</a> from Oliver Graf.</p><ul>
<li>Turn the MEGA65 off.</li>
<li>Copy the <code>.cor</code> file for your Model of the MEGA65 on a Micro-SD card and insert it into the MEGA65 (either internal or external slot).</li>
<li>Press and hold the <kbd>NO SCROLL</kbd> key in the top row at position 5.</li>
<li>Turn on your MEGA65.</li>
<li>You should now see a list of 8 slots, numbered 0 to 7. You can install a Core into any of these, but it is recommended to keep Slot 1 for the MEGA65 core. You can simply overwrite the contents of any slot with new versions or different Cores.</li>
<li>Press the <kbd>CTRL</kbd> key and the number of the slot you want to install to.</li>
<li>Select the <code>.cor</code> file for the Core on your Micro-SD-Card and confirm installation.</li>
<li>Do not reset or turn off the MEGA65 for the next minute or two until you see a confirmation message on screen.</li>
</ul>
<p>More info can be found in the MEGA65 welcome guide posted here:
<a href="https://dansanderson.com/mega65/welcome/updating-core.html">https://dansanderson.com/mega65/welcome/updating-core.html</a>
or in the official documentation.</p><h2 id="how-do-i-run-an-alternative-mega65-core">How do I run an alternative MEGA65 core?</h2>
<ul>
<li>Turn off your MEGA65.</li>
<li>Press and hold the <kbd>NO SCROLL</kbd> key in the top row at position 5.</li>
<li>Press the number key of the slot of the core you want to start.</li>
<li>When you reset the MEGA65 with the Reset button, the Core you have chosen will stay active. If you turn the MEGA65 off and on again without pressing <kbd>NO SCROLL</kbd>, the Core Slot defined as the default core will be loaded and run.</li>
</ul>
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</content>
</entry>
<entry>
<title>Computer Cores</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/computer-cores.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/computer-cores.html</id>
<updated>2024-07-22T12:22:41+02:00</updated>
<summary>
<![CDATA[
Cores Available for all MEGA65 Commodore 64 (C64) https://en.wikipedia.org/wiki/Commodore_64 The Commodore 64 is a personal computer released in 1982. It is the precursor of the…
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</summary>
<content type="html">
<![CDATA[
<h1 id="cores-available-for-all-mega65">Cores Available for all MEGA65</h1>
<h2 id="commodore-64-c64">Commodore 64 (C64)</h2>
<img loading="lazy" src= https://upload.wikimedia.org/wikipedia/commons/thumb/e/e9/Commodore-64-Computer-FL.jpg/2560px-Commodore-64-Computer-FL.jpg width="600">
<p><a href="https://en.wikipedia.org/wiki/Commodore_64">https://en.wikipedia.org/wiki/Commodore_64</a></p><p>The Commodore 64 is a personal computer released in 1982. It is the precursor of the (unreleased) C65 which is the machine the MEGA65 is recreating. It is usually abbreviated as just <strong>C64</strong>.</p><img loading="lazy" src=c64coremenu.jpg>
<p>The core for the C64 is nearly 100% compatible to a real C64. Hardware like cartridges and floppy drives can be plugged into the MEGA65 and will work.
The core can load disk images (.d64 files) and cartridge images (.crt files) from any of the two SD Cards in the MEGA65. Tape images are not supported.
The Core only supports a PAL C64 system. Programs that only work correctly on NTSC (USA/Japan) systems are not compatible. Please see all details in the documentation.</p><p>The Core is available in versions for R3 and R6 boards.</p><p>Download the Core on the MEGA65 filehost:
<a href="https://files.mega65.org/?id=896a012f-59e4-456c-b91f-7e989b958241">https://files.mega65.org/?id=896a012f-59e4-456c-b91f-7e989b958241</a></p><p>The Core discussion on Discord:
<a href="https://discord.com/channels/719326990221574164/794775503818588200">https://discord.com/channels/719326990221574164/794775503818588200</a></p><p>The Core issue tracker on Github:
<a href="https://github.com/MJoergen/C64MEGA65/issues">https://github.com/MJoergen/C64MEGA65/issues</a></p><h2 id="zx-spectrum">ZX Spectrum</h2>
<img loading="lazy" src=https://upload.wikimedia.org/wikipedia/commons/thumb/3/33/ZXSpectrum48k.jpg/1920px-ZXSpectrum48k.jpg width="600">
<p><a href="https://en.wikipedia.org/wiki/ZX_Spectrum">https://en.wikipedia.org/wiki/ZX_Spectrum</a></p><p>The ZX Spectrum is a home computer released in 1982.</p><img loading="lazy" src=zxunomenu.jpg>
<p>The ZX Spectrum Core for the MEGA65 is a port of the ZX-UNO project to the MEGA65 framework. It needs to be carefully setup and requires specific files and directories on the SD Card. It can run most ZX Spectrum software and uses .tap files. The Core is not as user-friendly as the C64 core, as the Spectrum uses a different keyboard layout, has specific options for Joysticks (the original ZX Spectrum did not have a joystick port so games have options for different hardware extensions) and sometimes need some extra help in configuring specific games.</p><p>The Core is available in versions for R3 and R6 boards</p><p><strong>Read the instructions for proper SD Card setup:</strong> <a href="https://github.com/sy2002/zxuno4mega65/wiki/Getting-Started">https://github.com/sy2002/zxuno4mega65/wiki/Getting-Started</a></p><p>Download the Core on the MEGA65 filehost:</p><p><a href="https://files.mega65.org?id=bdaeb7e0-9fc8-4185-99de-104d01229f27">https://files.mega65.org?id=bdaeb7e0-9fc8-4185-99de-104d01229f27</a></p><p>Discuss the Core in the Alternate Cores channel on Discord:</p><p><a href="https://discord.com/channels/719326990221574164/1177364456896999485">https://discord.com/channels/719326990221574164/1177364456896999485</a></p><p>The Core issue tracker on Github:</p><p><a href="https://github.com/sy2002/zxuno4mega65/issues">https://github.com/sy2002/zxuno4mega65/issues</a></p><h2 id="ti-994a">TI 99/4A</h2>
<img loading="lazy" src= https://upload.wikimedia.org/wikipedia/commons/thumb/a/a8/TI99-IMG_7132_%28filter_levels_crop%29.jpg/1280px-TI99-IMG_7132_%28filter_levels_crop%29.jpg width="535">
<p><a href="https://en.wikipedia.org/wiki/TI-99/4A">https://en.wikipedia.org/wiki/TI-99/4A</a></p><p>The TI-99/4A is a personal computer released in 1981 by Texas Instruments with a unique internal design and extensiblity by cartridges.</p><img loading="lazy" src=ti99parsec.jpg>
<p>The core is written from scratch specifically with the MEGA65 as its target. It tries to match the timing of the original TI-99/4A as closely as possible, but also features a 36x turbo mode, where the TMS9900 runs at 108 MHz. <em>Setup requires some extra files, please check the instructions provided in the README.MD file in the download.</em></p><p><strong>This Core is not fully compatible with all HDMI monitors or HDMI grabbers. It outputs a signal with 486 lines (not 480 as usual). If you followed the instructions and just see a black screen, please change the monitor, unplug your HDMI grabber or use a CRT on the VGA connector.</strong></p><p>Download the Core on the MEGA65 filehost:
<a href="https://files.mega65.org?id=a25ce133-ed07-4ef7-8495-179d69c43ed0">https://files.mega65.org?id=a25ce133-ed07-4ef7-8495-179d69c43ed0</a></p><p>The Core discussion on Forum64:
<a href="https://www.forum64.de/index.php?thread/151162-mega99-a-ti-99-4a-core-for-the-mega65/">https://www.forum64.de/index.php?thread/151162-mega99-a-ti-99-4a-core-for-the-mega65/</a></p><p>The Core issue tracker on Github:
<a href="https://github.com/zeldin/Mega99/issues">https://github.com/zeldin/Mega99/issues</a></p><h1 id="cores-still-in-development">Cores still in Development</h1>
<h2 id="amiga">Amiga</h2>
<p>An Amiga core has started development, but currently there is nothing to try out. Please check the Discord for current development news.</p><p><a href="https://discord.com/channels/719326990221574164/1313409877393276948">https://discord.com/channels/719326990221574164/1313409877393276948</a></p><h2 id="apple-ii">Apple II</h2>
<img loading="lazy" src=https://upload.wikimedia.org/wikipedia/commons/6/68/Apple_II_Plus.jpg width="600">
<p><a href="https://en.wikipedia.org/wiki/Apple_II_(original)">https://en.wikipedia.org/wiki/Apple_II_(original)</a></p><p>The Apple II is a personal computer released in 1977. A core is in development, but not available yet.</p><p><a href="https://github.com/lydon42/Apple-II_MEGA65">https://github.com/lydon42/Apple-II_MEGA65</a></p><h2 id="commodore-pet-machines">Commodore PET machines</h2>
<p>A “proof of concept” Core is and running but far from usable. You can find the current state at:</p><p><a href="https://github.com/Rhialto/PET_MEGA65">https://github.com/Rhialto/PET_MEGA65</a></p><h2 id="vic-20--vc-20">VIC-20 / VC-20</h2>
<img loading="lazy" src=https://upload.wikimedia.org/wikipedia/commons/thumb/f/f1/Commodore-VIC-20-FL.jpg/2560px-Commodore-VIC-20-FL.jpg width="600">
<p><a href="https://en.wikipedia.org/wiki/VIC-20">https://en.wikipedia.org/wiki/VIC-20</a></p><p>The VIC-20 (called VC20 in Europe) is a personal computer released in 1980/81. A core is in development, but not available yet.</p><p><a href="https://github.com/MJoergen/VIC20MEGA65">https://github.com/MJoergen/VIC20MEGA65</a></p>
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</content>
</entry>
<entry>
<title>MEGA65 Alternative Cores</title>
<author>
<name>Boris Schneider-Johne</name>
</author>
<link href="https://kugelblitz360.github.io/m65-altcores/alternate-cores.html"/>
<id>https://kugelblitz360.github.io/m65-altcores/alternate-cores.html</id>
<updated>2024-07-22T10:59:55+02:00</updated>
<summary>
<![CDATA[
What are “alternative” MEGA65 cores? From day one, the MEGA65 was designed to be the spiritual successor of the legendary Commodore 65. To realize that…
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</summary>
<content type="html">
<![CDATA[
<h2 id="what-are-alternative-mega65-cores">What are “alternative” MEGA65 cores?</h2>
<p>From day one, the <a href="https://mega65.org/">MEGA65</a> was designed to be the spiritual successor of the legendary Commodore 65. To realize that goal and stay future proof, the MEGA65 is based on something called a FPGA - “Field-programmable Gate Array”. Think of it as “programmable hardware”. Usually the CPU inside a computer is pure hardware: It is manufactured and can’t be changed by a user. An FPGA can be (within technical limits) any CPU you imagine and so can, like a chamelon, literally become a C64, Arcade Machine or Gameboy.</p><p>This is not what people usually refer to as <strong>emulation</strong>. An Emulator is a program that runs on a CPU and translates each command into instructions the CPU can understand. It’s like have a translator at your side when you do not speak the language. An FPGA runs the code as if it IS that CPU. The analogy is that you learn the language yourself and can speak it like your mothers tongue.</p><img loading="lazy" src="retrodesktop.png" data-is-external-image="true">
<p>Recreation of retro hardware via FPGA is not perfect. While most of the weirdest details can be identical to a real machine, there still are some obscure effects that might have fallen through the cracks. Still, because the timing of all the components in the FPGA is much closer to the real thing than in emulation, you usually get an extremly high fidelity.</p><p>So, an “Alternative” Core is basically a new language for the FPGA inside the MEGA65. It turns it into a different system. The MEGA65 has seven “slots” so you can immediately switch between them, and you can reprogram those slots with any of the Cores seen on these pages.</p><p>Oliver Graf aka <em>lydon</em> made a <a href="https://youtu.be/9Ib7z64z9N4">great YouTube explanation video</a> about recreating retro systems using FPGAs,
about the awesome MiSTer project and about the difference between MiSTer and the equally awesome MEGA65. Watch the video before reading on here, as it will provide you with valuable context.</p><h2 id="when-is-the-next-core-coming-out">When is the next Core coming out?</h2>
<p>All Core development is done by enthusiasts with day-time jobs who do awesome work for free. Because of this, your expectation should be that a Core may NEVER be released or updated. There are NO promises for an upgraded C64 Core, a R6-compatible Gamebpy-Core, an Amiga-Core or more Arcade-Cores. People are working on those in their spare time, everything is a labour of love and the purchase of the MEGA65 does not entitle you to any Core (but the original MEGA65 Core).</p><h2 id="can-i-run-other-fpga-based-cores-on-mega65">Can I run other FPGA-based Cores on MEGA65?</h2>
<p>Unfortunately you can not take FPGA Cores written for MiSTer or the Analogue Pocket and run them straight on the MEGA65, but it is possible to convert Cores written for other systems. Please refer to the page <a href="creating-new-cores-for-mega65.html">Creating new Cores</a> for more details.</p><h2 id="can-i-add-a-core-to-this-list">Can I add a core to this list?</h2>
<p>I am checking the MEGA65 filehost regularly for Core updates and try to update this list within a matter of days, if not hours. If for any reason I have missed an update or you have a release that is not available on the file host, write me an E-Mail to <a href="mailto:boris@dreisechzig.net">boris@dreisechzig.net</a>. Updates on Work-in-Progress are also very welcome.</p><h2 id="i-have-additional-questions">I have additional questions!</h2>
<p>The best place to discuss is the MEGA65 Discord and the specific channel for Alternate Cores, which can be found here:</p><p><a href="https://discord.com/channels/719326990221574164/1177364456896999485">https://discord.com/channels/719326990221574164/1177364456896999485</a></p><p>Additionally you can try the MEGA65 discussion board here (mainly in German language):</p><p><a href="https://www.forum64.de/index.php?board/457-mega65/">https://www.forum64.de/index.php?board/457-mega65/</a></p><h2 id="where-are-the-cores">Where are the cores?</h2>
<h1 id="home-computers"><a href="computer-cores.html">Home Computers</a></h1>
<h1 id="arcade-games"><a href="arcade-cores.html">Arcade Games</a></h1>
<h1 id="game-consoles"><a href="game-console-cores.html">Game Consoles</a></h1>
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