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Disable the FreeBSD workflow because it often hangs on boot
Doxygen #1074: Commit 79656b0 pushed by RobDangerous
October 27, 2023 23:43 45s main
October 27, 2023 23:43 45s
Update Kong
Doxygen #1073: Commit 82326de pushed by RobDangerous
October 26, 2023 22:54 1m 0s main
October 26, 2023 22:54 1m 0s
Merge pull request #820 from luboslenco/main
Doxygen #1072: Commit e1340b4 pushed by RobDangerous
October 24, 2023 15:56 38s main
October 24, 2023 15:56 38s
[Vulkan] Fix handling of render target depth
Doxygen #1071: Pull request #820 opened by luboslenco
October 24, 2023 15:47 37s luboslenco:main
October 24, 2023 15:47 37s
Merge pull request #819 from luboslenco/main
Doxygen #1070: Commit 08454c7 pushed by RobDangerous
October 22, 2023 11:42 2m 29s main
October 22, 2023 11:42 2m 29s
Fix getting render target pixels in Vulkan
Doxygen #1069: Pull request #819 opened by luboslenco
October 22, 2023 11:38 37s luboslenco:main
October 22, 2023 11:38 37s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Doxygen #1068: Commit a7e50d2 pushed by RobDangerous
October 14, 2023 00:06 1m 19s main
October 14, 2023 00:06 1m 19s
Update Kong
Doxygen #1067: Commit fbc77e4 pushed by RobDangerous
October 11, 2023 15:47 1m 24s main
October 11, 2023 15:47 1m 24s
Merge pull request #817 from SunDaw/d3d12-nodebug
Doxygen #1066: Commit 46c7ebd pushed by RobDangerous
October 10, 2023 15:52 5m 2s main
October 10, 2023 15:52 5m 2s
Merge pull request #816 from SunDaw/d3d11-retry
Doxygen #1065: Commit 16ad473 pushed by RobDangerous
October 10, 2023 15:51 1m 35s main
October 10, 2023 15:51 1m 35s
Prevent D3D12 crash if no debug layer support
Doxygen #1064: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 22s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 22s
try creating D3D11Device without debug flag if failed
Doxygen #1063: Pull request #816 opened by SunDaw
October 9, 2023 20:02 48s SunDaw:d3d11-retry
October 9, 2023 20:02 48s
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