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My understanding was that there would be a set of "core" KHR_interactivity nodes that would have to be implemented by each engine claiming KHR_interactivity support.
However, in the current implementation, e.g. the logging engine does not support animation nodes:
I saw there have been recent changes from lifecycle/* to event/*, so maybe the Logging engine implementation just hasn't been updated yet.
The text was updated successfully, but these errors were encountered:
My understanding was that there would be a set of "core" KHR_interactivity nodes that would have to be implemented by each engine claiming KHR_interactivity support.
However, in the current implementation, e.g. the logging engine does not support animation nodes:
I saw there have been recent changes from
lifecycle/*
toevent/*
, so maybe the Logging engine implementation just hasn't been updated yet.The text was updated successfully, but these errors were encountered: