Async Observer pattern possible future issues #30
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The Message handlers currently support async functions:
.e.g.
NetScape/NetScape.Modules.FourSevenFour.Game/Messages/Handlers/WelcomeScreenHandler.cs
Line 22 in 12f629d
However if anything modifies the world state in a async manner and is not thread safe it could cause issues.
Anything executed in the message handlers has to be thread safe.
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