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DECALDEF.txt
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// DECAL CREDITS
// Doom 3 Blood Decals uploaded by Ghastly_Dragon
// All other decals crafted by Josh771 a.k.a. SidDoyle
colorchanger Oxidizer
{
Color "5f 07 07"
FadeStart 1
FadeTime 179
}
stretcher DripStretcher
{
StretchTime 15
GoalY 1.0
}
slider DripSlider
{
SlideTime 0.1
DistY 3
}
stretcher SmearStretchA
{
StretchTime 15
GoalY 0.667
}
slider SmearSlideA
{
SlideTime 15
DistY 1.5
}
stretcher SmearStretchB
{
StretchTime 10
GoalY 0.667
}
slider SmearSlideB
{
SlideTime 10
DistY 1.5
}
stretcher SmearStretchC
{
StretchTime 20
GoalY 0.667
}
slider SmearSlideC
{
SlideTime 20
DistY 1.5
}
combiner DropletSmearA
{
SmearStretchA
SmearSlideA
}
combiner DropletSmearB
{
SmearStretchB
SmearSlideB
}
combiner DropletSmearC
{
SmearStretchC
SmearSlideC
}
combiner DripAnimate
{
DripStretcher
DripSlider
Oxidizer
}
combiner DripAnimateNoOx
{
DripStretcher
DripSlider
}
decal BloodSmear1
{
pic BSMEAR1
x-scale 0.30
y-scale 0.25
add 0.85
shade "BloodDefault"
randomflipx
animator DropletSmearA
}
decal BloodSmear2
{
pic BSMEAR2
x-scale 0.30
y-scale 0.25
add 0.85
shade "BloodDefault"
randomflipx
animator DropletSmearA
}
decal BloodSmear3
{
pic BSMEAR1
x-scale 0.35
y-scale 0.25
add 0.7
shade "BloodDefault"
randomflipx
animator DropletSmearB
}
decal BloodSmear4
{
pic BSMEAR2
x-scale 0.35
y-scale 0.25
add 0.7
shade "BloodDefault"
randomflipx
animator DropletSmearB
}
decal BloodSmear5
{
pic BSMEAR1
x-scale 0.25
y-scale 0.25
add 1.0
shade "BloodDefault"
randomflipx
animator DropletSmearC
}
decal BloodSmear6
{
pic BSMEAR2
x-scale 0.25
y-scale 0.25
add 1.0
shade "BloodDefault"
randomflipx
animator DropletSmearC
}
decalgroup BloodSmear
{
BloodSmear1 1
BloodSmear2 1
BloodSmear3 1
BloodSmear4 1
BloodSmear5 1
BloodSmear6 1
}
decal BloodSplat1
{
pic BSPLAT1
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat2
{
pic BSPLAT2
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat3
{
pic BSPLAT3
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat4
{
pic BSPLAT4
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
}
decal BloodSplat5
{
pic BSPLAT5
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat6
{
pic BSPLAT6
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat7
{
pic BSPLAT7
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decalgroup BloodSplat
{
BloodSplat1 1
BloodSplat2 1
BloodSplat3 1
BloodSplat4 1
BloodSplat5 1
BloodSplat6 1
BloodSplat7 1
}
decal BloodSpot1s
{
pic BSPOT1
shade "BloodDefault"
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot2s
{
pic BSPOT2
shade "BloodDefault"
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot3s
{
pic BSPOT3
shade "BloodDefault"
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot4s
{
pic BSPOT4
shade "BloodDefault"
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
}
decal BloodSpot5s
{
pic BSPOT5
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSpot1m
{
pic BSPOT1
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot2m
{
pic BSPOT2
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot3m
{
pic BSPOT3
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot4m
{
pic BSPOT4
shade "BloodDefault"
x-scale 0.4
y-scale 0.4
randomflipx
randomflipy
}
decal BloodSpot5m
{
pic BSPOT5
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
randomflipy
}
decal RunBlood1
{
pic BRUNY1
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
animator DripAnimateNoOx
}
decal RunBlood2
{
pic BRUNY2
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
animator DripAnimateNoOx
}
decal RunBlood3
{
pic BRUNY3
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
animator DripAnimateNoOx
}
decalgroup RunnyBlood
{
RunBlood1 3
RunBlood2 2
RunBlood3 1
}
decal BloodSpot1l
{
pic BSPOT1
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot2l
{
pic BSPOT2
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot3l
{
pic BSPOT3
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot4l
{
pic BSPOT4
shade "BloodDefault"
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
}
decal BloodSpot5l
{
pic BSPOT5
shade "BloodDefault"
x-scale 0.45
y-scale 0.45
randomflipx
randomflipy
}
decalgroup BloodSpotS
{
BloodSpot1s 1
BloodSpot2s 1
BloodSpot3s 1
BloodSpot4s 1
BloodSpot5s 1
}
//generator BloodDrop3 BloodSpotS
decalgroup BloodSpotM
{
BloodSpot1m 1
BloodSpot2m 1
BloodSpot3m 1
BloodSpot4m 1
BloodSpot5m 1
}
//generator BloodDrop2 BloodSpotM
decalgroup BloodSpotL
{
BloodSpot1l 1
BloodSpot2l 1
BloodSpot3l 1
BloodSpot4l 1
BloodSpot5l 1
}
//generator BloodDroplet BloodSpotL