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I get a full gray screen when running any kind of Quake 3 based game, e.g. Quake 3, Heavy Metal FAKK2, American McGee's Alice., RTCW etc.
The sound works and it looks like even the game itself is running, but no pixels are rendered anymore.
I even can click on menu icons in the game, if i can hit them... or start a new game... its really weird.
So i assume it has something to do with OpenGL vs Double-Buffer, because the Grayscreen comes from a Win32 window that is trying to initialize an double-buffered OpenGL Rendering Context.
I get a full gray screen when running any kind of Quake 3 based game, e.g. Quake 3, Heavy Metal FAKK2, American McGee's Alice., RTCW etc.
The sound works and it looks like even the game itself is running, but no pixels are rendered anymore.
I even can click on menu icons in the game, if i can hit them... or start a new game... its really weird.
So i assume it has something to do with OpenGL vs Double-Buffer, because the Grayscreen comes from a Win32 window that is trying to initialize an double-buffered OpenGL Rendering Context.
Host:
Guest:
You can see the issue in the following video:
https://youtu.be/0GuUET8uEyk
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