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I currently have a problem dealing with a 16-bit joystick here using this library. Sometimes it gives me a timeout exception, sometimes it does not. Basically, trying to read the input of the joystick's buttons/axes is inconsistent. I'm trying to make it consistent.
Do you have any kind of code that supports 16-bit joystick inputs such as the joystick's buttons or axes?
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I currently have a problem dealing with a 16-bit joystick here using this library. Sometimes it gives me a timeout exception, sometimes it does not. Basically, trying to read the input of the joystick's buttons/axes is inconsistent. I'm trying to make it consistent.
Do you have any kind of code that supports 16-bit joystick inputs such as the joystick's buttons or axes?
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