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TEXTURES.Freylis.txt
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// Texture definitions generated by SLADE3
// on Mon Jan 11 19:12:49 2021
Sprite "FLW1A1", 30, 53
{
Offset 12, 53
Patch "FLWRBASE", -163, -4
Patch "FLWRHAIR", -163, -4
}
Sprite "FLW1A2A8", 26, 53
{
Offset 12, 53
Patch "FLWRBASE", -166, -61
Patch "FLWRHAIR", -166, -61
}
Sprite "FLW1A3A7", 16, 52
{
Offset 9, 52
Patch "FLWRBASE", -168, -119
Patch "FLWRHAIR", -168, -119
}
Sprite "FLW1A4A6", 28, 53
{
Offset 16, 53
Patch "FLWRBASE", -161, -175
Patch "FLWRHAIR", -161, -175
}
Sprite "FLW1A5", 29, 52
{
Offset 19, 52
Patch "FLWRBASE", -158, -232
Patch "FLWRHAIR", -158, -232
}
Sprite "FLW1B1", 30, 54
{
Offset 12, 54
Patch "FLWRBASE", -199, -3
Patch "FLWRHAIR", -199, -3
}
Sprite "FLW1B2B8", 26, 54
{
Offset 12, 54
Patch "FLWRBASE", -200, -60
Patch "FLWRHAIR", -200, -60
}
Sprite "FLW1B3B7", 16, 53
{
Offset 9, 53
Patch "FLWRBASE", -203, -118
Patch "FLWRHAIR", -203, -118
}
Sprite "FLW1B4B6", 28, 54
{
Offset 16, 54
Patch "FLWRBASE", -198, -174
Patch "FLWRHAIR", -198, -174
}
Sprite "FLW1B5", 29, 53
{
Offset 19, 53
Patch "FLWRBASE", -197, -231
Patch "FLWRHAIR", -197, -231
}
Sprite "FLW1C1", 30, 54
{
Offset 12, 54
Patch "FLWRBASE", -234, -3
Patch "FLWRHAIR", -234, -3
}
Sprite "FLW1C2C8", 29, 54
{
Offset 12, 54
Patch "FLWRBASE", -235, -60
Patch "FLWRHAIR", -235, -60
}
Sprite "FLW1C3C7", 25, 53
{
Offset 9, 53
Patch "FLWRBASE", -234, -118
Patch "FLWRHAIR", -234, -118
}
Sprite "FLW1C4C6", 30, 54
{
Offset 16, 54
Patch "FLWRBASE", -232, -174
Patch "FLWRHAIR", -232, -174
}
Sprite "FLW1C5", 27, 54
{
Offset 17, 54
Patch "FLWRBASE", -234, -231
Patch "FLWRHAIR", -234, -231
}
Sprite "FLW1D1", 29, 55
{
Offset 12, 55
Patch "FLWRBASE", -271, -2
Patch "FLWRHAIR", -271, -2
}
Sprite "FLW1D2D8", 29, 55
{
Offset 12, 55
Patch "FLWRBASE", -270, -59
Patch "FLWRHAIR", -270, -59
}
Sprite "FLW1D3D7", 19, 54
{
Offset 12, 54
Patch "FLWRBASE", -270, -117
Patch "FLWRHAIR", -270, -117
}
Sprite "FLW1D4D6", 30, 55
{
Offset 20, 55
Patch "FLWRBASE", -267, -173
Patch "FLWRHAIR", -267, -173
}
Sprite "FLW1D5", 27, 55
{
Offset 17, 55
Patch "FLWRBASE", -269, -230
Patch "FLWRHAIR", -269, -230
}
Sprite "FLW1E1", 29, 55
{
Offset 12, 55
Patch "FLWRBASE", -308, -2
Patch "FLWRHAIR", -308, -2
}
Sprite "FLW1E2E8", 27, 55
{
Offset 12, 55
Patch "FLWRBASE", -307, -59
Patch "FLWRHAIR", -307, -59
}
Sprite "FLW1E3E7", 24, 54
{
Offset 12, 54
Patch "FLWRBASE", -309, -117
Patch "FLWRHAIR", -309, -117
}
Sprite "FLW1E4E6", 30, 55
{
Offset 20, 55
Patch "FLWRBASE", -303, -173
Patch "FLWRHAIR", -303, -173
}
Sprite "FLW1E5", 27, 55
{
Offset 17, 55
Patch "FLWRBASE", -306, -230
Patch "FLWRHAIR", -306, -230
}
Sprite "FLW1F1", 30, 54
{
Offset 12, 54
Patch "FLWRBASE", -345, -3
Patch "FLWRHAIR", -345, -3
}
Sprite "FLW1F2F8", 27, 54
{
Offset 12, 54
Patch "FLWRBASE", -345, -60
Patch "FLWRHAIR", -345, -60
}
Sprite "FLW1F3F7", 18, 53
{
Offset 12, 53
Patch "FLWRBASE", -346, -118
Patch "FLWRHAIR", -346, -118
}
Sprite "FLW1F4F6", 30, 54
{
Offset 20, 54
Patch "FLWRBASE", -340, -174
Patch "FLWRHAIR", -340, -174
}
Sprite "FLW1F5", 27, 54
{
Offset 17, 54
Patch "FLWRBASE", -344, -231
Patch "FLWRHAIR", -344, -231
}
Sprite "FLW1G1", 31, 52
{
Offset 12, 52
Patch "FLWRBASE", -45, -5
Patch "FLWRHAIR", -45, -5
}
Sprite "FLW1G2G8", 28, 51
{
Offset 17, 51
Patch "FLWRBASE", -33, -63
Patch "FLWRHAIR", -33, -63
}
Sprite "FLW1G3G7", 39, 52
{
Offset 24, 52
Patch "FLWRBASE", -8, -119
Patch "FLWRHAIR", -8, -119
}
Sprite "FLW1G4G6", 28, 51
{
Offset 16, 51
Patch "FLWRBASE", -27, -177
Patch "FLWRHAIR", -27, -177
}
Sprite "FLW1G5", 33, 51
{
Offset 20, 51
Patch "FLWRBASE", -33, -234
Patch "FLWRHAIR", -33, -234
}
Sprite "FLW1H1", 23, 52
{
Offset 10, 52
Patch "FLWRBASE", -130, -5
Patch "FLWRHAIR", -130, -5
}
Sprite "FLW1H2H8", 29, 53
{
Offset 17, 53
Patch "FLWRBASE", -121, -61
Patch "FLWRHAIR", -121, -61
}
Sprite "FLW1H3H7", 39, 51
{
Offset 24, 51
Patch "FLWRBASE", -115, -120
Patch "FLWRHAIR", -115, -120
}
Sprite "FLW1H4H6", 25, 53
{
Offset 14, 53
Patch "FLWRBASE", -125, -175
Patch "FLWRHAIR", -125, -175
}
Sprite "FLW1H5", 24, 52
{
Offset 10, 52
Patch "FLWRBASE", -129, -233
Patch "FLWRHAIR", -129, -233
}
Sprite "FLW1I1", 23, 52
{
Offset 10, 52
Patch "FLWRBASE", -86, -5
Patch "FLWRHAIR", -86, -5
}
Sprite "FLW1I2I8", 40, 53
{
Offset 28, 53
Patch "FLWRBASE", -66, -61
Patch "FLWRHAIR", -66, -61
}
Sprite "FLW1I3I7", 54, 51
{
Offset 39, 51
Patch "FLWRBASE", -56, -120
Patch "FLWRHAIR", -56, -120
}
Sprite "FLW1I4I6", 35, 53
{
Offset 24, 53
Patch "FLWRBASE", -71, -175
Patch "FLWRHAIR", -71, -175
}
Sprite "FLW1I5", 24, 52
{
Offset 10, 52
Patch "FLWRBASE", -85, -233
Patch "FLWRHAIR", -85, -233
}
Sprite "FLW1J0", 21, 37
{
Offset 10, 37
Patch "FLWRBASE", -4, -305
Patch "FLWRHAIR", -4, -305
}
Sprite "FLW1K0", 23, 37
{
Offset 10, 37
Patch "FLWRBASE", -42, -305
Patch "FLWRHAIR", -42, -305
}
Sprite "FLW1L0", 25, 37
{
Offset 11, 37
Patch "FLWRBASE", -80, -305
Patch "FLWRHAIR", -80, -305
}
Sprite "FLW1M0", 29, 52
{
Offset 8, 52
Patch "FLWRBASE", -118, -290
Patch "FLWRHAIR", -118, -290
}
Sprite "FLW1N0", 32, 50
{
Offset 10, 50
Patch "FLWRBASE", -160, -292
Patch "FLWRHAIR", -160, -292
}
Sprite "FLW1O0", 33, 39
{
Offset 14, 39
Patch "FLWRBASE", -202, -303
Patch "FLWRHAIR", -202, -303
}
Sprite "FLW1P0", 39, 29
{
Offset 20, 29
Patch "FLWRBASE", -246, -313
Patch "FLWRHAIR", -246, -313
}
Sprite "FLW1Q0", 46, 11
{
Offset 26, 11
Patch "FLWRBASE", -293, -331
Patch "FLWRHAIR", -293, -331
}
Sprite "FLW1R0", 46, 11
{
Offset 26, 11
Patch "FLWRBASE", -351, -331
Patch "FLWRHAIR", -351, -331
}
// End of texture definitions