Releases: General-101/Halo-Asset-Blender-Development-Toolset
Releases · General-101/Halo-Asset-Blender-Development-Toolset
22
Fix region and permutation exporting Merge code wasn't handling export stuff properly
21
Fix material string importing in Halo 3 ASS
20
Add some more checks Correct a mistake in crash_report.py Pass armature object instead of trying to retrieve it through id_data Check that vert.groups isn't larger than vertex groups. Should prob come up with something better so that we don't just throw everything away.
19
Forgot to save `crash_report.py`
18
Fix incorrect handling of `;` within strings + Add new debug features.
17
Add missing value in weight setup Also make geo errors actually work now.
16
Fix ASS parent ID and don't write default weights like JMS
15
Set default for region index
14
ASS and JMS fixes
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Make sure the instance list starts with none to represent the scene root in ASS export
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use the right name for light exporting
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Move default names for material definition to the start of the object loop
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Define the armature if object uses an armature as a parent
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Match Halo 3 ASS file when it comes to writing weights
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Fix memory leak that caused the exporter to use more ram than it should. Now how did that happen?
13
Halo 2 and Halo 3 support