From 3973ae622274ed65668868cbd58bf14d06785246 Mon Sep 17 00:00:00 2001 From: Steven Garcia Date: Tue, 28 May 2024 20:02:18 -0500 Subject: [PATCH] Fix imported ASS UVs as they were ass --- io_scene_halo/global_functions/mesh_processing.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/io_scene_halo/global_functions/mesh_processing.py b/io_scene_halo/global_functions/mesh_processing.py index 53e8aa345..e445afa70 100644 --- a/io_scene_halo/global_functions/mesh_processing.py +++ b/io_scene_halo/global_functions/mesh_processing.py @@ -747,7 +747,7 @@ def generate_mesh_retail(context, asset, object_vertices, object_triangles, obje region_index = region_list.index(current_region_permutation) region_attribute.data[triangle_idx].value = region_index + 1 - vertex_list = [vertices[triangle.v0], vertices[triangle.v1], vertices[triangle.v2]] + vertex_list = [object_vertices[triangle.v0], object_vertices[triangle.v1], object_vertices[triangle.v2]] for vertex_idx, vertex in enumerate(vertex_list): loop_index = (3 * triangle_idx) + vertex_idx for uv_idx, uv in enumerate(vertex.uv_set):