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add support for Die by the Sword
Build #705: Commit d1338fd pushed by FunkyFr3sh
December 18, 2024 06:34 3m 23s master
December 18, 2024 06:34 3m 23s
update Return to Krondor preset
Build #704: Commit 7af3be8 pushed by FunkyFr3sh
December 18, 2024 03:21 2m 33s master
December 18, 2024 03:21 2m 33s
add preset for virtual springfield
Build #703: Commit 02427d6 pushed by FunkyFr3sh
December 18, 2024 03:20 3m 23s master
December 18, 2024 03:20 3m 23s
hook DefWindowProcA
Build #702: Commit f70f678 pushed by FunkyFr3sh
December 18, 2024 02:15 4m 59s master
December 18, 2024 02:15 4m 59s
fix for last commit
Build #701: Commit 34250bf pushed by FunkyFr3sh
December 17, 2024 00:11 2m 45s master
December 17, 2024 00:11 2m 45s
add support for dosbox staging shaders
Build #700: Commit 30805c7 pushed by FunkyFr3sh
December 17, 2024 00:02 2m 47s master
December 17, 2024 00:02 2m 47s
fix return value of GetSystemPaletteEntries
Build #699: Commit 747e1ec pushed by FunkyFr3sh
December 16, 2024 21:33 2m 57s master
December 16, 2024 21:33 2m 57s
log when palette was changed
Build #698: Commit f9b47a9 pushed by FunkyFr3sh
December 16, 2024 21:13 2m 47s master
December 16, 2024 21:13 2m 47s
use faster method to check for palette changes
Build #697: Commit 4b0f0f2 pushed by FunkyFr3sh
December 16, 2024 21:03 3m 16s master
December 16, 2024 21:03 3m 16s
log selected_pal_count
Build #696: Commit f58c4a4 pushed by FunkyFr3sh
December 16, 2024 20:48 2m 54s master
December 16, 2024 20:48 2m 54s
make sure we don't update the palette twice
Build #695: Commit 39b2e69 pushed by FunkyFr3sh
December 16, 2024 20:33 1m 50s master
December 16, 2024 20:33 1m 50s
log args
Build #694: Commit bbe8c4f pushed by FunkyFr3sh
December 16, 2024 19:45 4m 5s master
December 16, 2024 19:45 4m 5s
fix WM_NCHITTEST message
Build #693: Commit 363d54e pushed by FunkyFr3sh
December 16, 2024 17:57 3m 9s master
December 16, 2024 17:57 3m 9s
update supported games list
Build #692: Commit 9fde18e pushed by FunkyFr3sh
December 16, 2024 17:41 2m 34s master
December 16, 2024 17:41 2m 34s
don't allow to set palette to surface that isn't 8bpp
Build #691: Commit 018d49c pushed by FunkyFr3sh
December 16, 2024 06:18 3m 8s master
December 16, 2024 06:18 3m 8s
add preset for Nightlong - Union City Conspiracy
Build #690: Commit 82386fb pushed by FunkyFr3sh
December 16, 2024 06:07 2m 8s master
December 16, 2024 06:07 2m 8s
do not use DwmFlush in wine (it's only a stub)
Build #689: Commit c35ca60 pushed by FunkyFr3sh
December 16, 2024 01:24 2m 42s master
December 16, 2024 01:24 2m 42s
copy code from SetWindowPos
Build #688: Commit 987b489 pushed by FunkyFr3sh
December 16, 2024 01:03 2m 28s master
December 16, 2024 01:03 2m 28s
fix GetWindowPlacement hook for child windows
Build #687: Commit b38aeb3 pushed by FunkyFr3sh
December 16, 2024 00:56 2m 50s master
December 16, 2024 00:56 2m 50s
add preset for Imperialism II
Build #686: Commit 1b0a839 pushed by FunkyFr3sh
December 15, 2024 23:50 2m 26s master
December 15, 2024 23:50 2m 26s
update supported games list
Build #685: Commit 67dceb2 pushed by FunkyFr3sh
December 15, 2024 23:44 1m 48s master
December 15, 2024 23:44 1m 48s
#367 hook SetWindowPlacement / Fix windowed mode
Build #684: Commit 7954888 pushed by FunkyFr3sh
December 15, 2024 23:44 3m 8s master
December 15, 2024 23:44 3m 8s
#367 fix videos in Imperialism 2: The Age of Exploration
Build #683: Commit 911c3bd pushed by FunkyFr3sh
December 15, 2024 22:40 2m 43s master
December 15, 2024 22:40 2m 43s
keep logs clean in mini debug build
Build #682: Commit bf62b84 pushed by FunkyFr3sh
December 15, 2024 19:26 2m 49s master
December 15, 2024 19:26 2m 49s
hook RealizePalette
Build #681: Commit 75ed158 pushed by FunkyFr3sh
December 15, 2024 19:17 2m 33s master
December 15, 2024 19:17 2m 33s