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Bug Report: Opening the game through FNFC files causes the "mods" folder to be created in the same folder as the FNFC file #3988

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KoloInDaCrib opened this issue Jan 11, 2025 · 3 comments
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status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.

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@KoloInDaCrib
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KoloInDaCrib commented Jan 11, 2025

Issue Checklist

  • I have properly named my issue
  • I have checked the Issues/Discussions pages to see if my issue has already been reported

Platform

Compiled from GitHub Source Code

Browser

None

Version

0.5.3

Description (include any images, videos, errors, or crash logs)

Having the configuration to open .fnfc files with the Funkin application and then opening it appears to set the current directory to where the file is located
will investigate at some point,,,

Oh yeah the footage of this happening

2025-01-11.21-24-01.mp4

From my testing this also seems to happen with the backups folder

Steps to Reproduce

  1. Have a .fnfc chart saved somewhere on your computer
  2. Open it with fnf
  3. The "mods" folder will appear in the same directory/folder as the .fnfc file
@KoloInDaCrib KoloInDaCrib added status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue. labels Jan 11, 2025
@NotHyper-474
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I can't seem to reproduce with the itch.io release so I suppose you're compiling from the develop branch, if so I think this may have something to do with the changes in e6b6b41

@KoloInDaCrib
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I can't seem to reproduce with the itch.io release so I suppose you're compiling from the develop branch, if so I think this may have something to do with the changes in e6b6b41

Might be it, but right now I've updated the issue source to compiled from source code

@NotHyper-474
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I can only seem to reproduce this with the develop branch. The issue also applies when loading a chart through the command line.

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Labels
status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.
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