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Question: Exporting characters as Texture Atlases the proper way? #2855

Answered by AbnormalPoof
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I have figured it out.

For anyone in the future looking for a way to figure out how, put all the frame labels on a separate layer instead of labeling the symbol keyframes themselves! This makes it not "iterate" (or play all the symbols in order) and instead plays them properly.

You still have to set extreme camera offsets for now, though.

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