This repository has been archived by the owner on Mar 7, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 21
Error on initializing GodotAds #12
Comments
On closer inspection this is the error that appears on logcat:
Any idea whats going on? |
To fix the problem I replaced the init() in /android/GodotAds.java to
Adding a runnable on runOnUiThread. Turns out I don't need to initialize godotads in the end to get the ads to work so even if I got this working, I removed the init in the end.. |
The init gave me problems to. but I was able to use admob without init. |
hola, como es eso del init |
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Hi I'm getting an error when I initialize godot ads:
platform/windows/os_windows.cpp:2532 - Condition ' !process_map->has(p_pid) ' is true. returned: FAILED
The code I have is very simple to see if I can get it working:
However I get the error shown above. Any idea whats going on here?
==Info==:
Compiled: Compiled from the 3.1 branch. x64
config.py settings
modules/GodotAds/libs: only has the unity-ads.aar (2.1 version)
Modules: "org/godotengine/godot/GodotAds" only so far
The godot project
GodotAdsTemplate.zip
The text was updated successfully, but these errors were encountered: