From 9501cea7437e8b34bc89858266cff1ad5e067c3a Mon Sep 17 00:00:00 2001 From: Roman Chistokhodov Date: Mon, 15 Jul 2024 19:08:42 +0300 Subject: [PATCH] Remove inventory items on player's death --- dlls/player.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/player.cpp b/dlls/player.cpp index 9ebf72e7ff..2438f82c93 100644 --- a/dlls/player.cpp +++ b/dlls/player.cpp @@ -1213,6 +1213,8 @@ void CBasePlayer::Killed( entvars_t *pevInflictor, entvars_t *pevAttacker, int i WRITE_BYTE( 0 ); MESSAGE_END(); + RemoveAllInventoryItems(); + // UNDONE: Put this in, but add FFADE_PERMANENT and make fade time 8.8 instead of 4.12 // UTIL_ScreenFade( edict(), Vector( 128, 0, 0 ), 6, 15, 255, FFADE_OUT | FFADE_MODULATE );