From 40c1f97188d7425d1b2060744a15c1ade67dd01f Mon Sep 17 00:00:00 2001 From: Roman Chistokhodov Date: Thu, 2 Jan 2025 19:51:43 +0300 Subject: [PATCH] Fix poison time-based damage effect getting removed on reloading/transitioning. Fix #347 --- dlls/player.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/dlls/player.cpp b/dlls/player.cpp index 21b636b24..05bf7589c 100644 --- a/dlls/player.cpp +++ b/dlls/player.cpp @@ -3026,7 +3026,6 @@ void CBasePlayer::Precache( void ) m_flgeigerRange = 1000; m_igeigerRangePrev = 1000; - m_bitsDamageType = 0; m_bitsHUDDamage = -1; m_iClientBattery = -1;