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MagnetPlayground.elm
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module MagnetPlayground exposing (..)
import MagnetPieces exposing (..)
import Svg exposing (Svg, svg)
import Svg.Attributes exposing (viewBox)
import Html exposing (div, hr)
import Html.Attributes
import Mouse
import Html.Events exposing (on, onClick)
import Json.Decode as Decode exposing (int, field)
import Dict
colors : { gray : String, green : String, orange : String, blue : String }
colors =
{ gray = "#5a6378"
, green = "#83c833"
, orange = "#efa500"
, blue = "#5fb4ca"
}
type alias Sizes =
{ canvasSize : Size, viewBoxSize : Size, viewBoxOffset : Point }
type alias Size =
{ width : Float, height : Float }
type alias Shape =
{ points : List Point
, color : String
, id : String
, zIndex : Int
}
-- MODEL
type alias Model =
{ shapes : Dict.Dict String Shape
, drag : Maybe Drag
, sizes : Sizes
, showDebug : Bool
}
type alias Drag =
{ start : ShapePosition
, current : Point
}
type alias ShapePosition =
{ shapeId : String
, pointOnCanvas : Point
}
bigTriangleGray =
{ points = triangle 2 |> rotate (45 + 180)
, color = colors.gray
}
bigTriangleBlue =
{ points = triangle 2 |> rotate -45
, color = colors.blue
}
parallelogramGreen =
{ points = parallelogram |> rotate -45 |> snap 1 (to bigTriangleGray.points 3)
, color = colors.green
}
smallTriangleOrange =
{ points = triangle 1 |> rotate (45 + 90)
, color = colors.orange
}
mediumTriangleBlue =
{ points = triangle (sqrt 2) |> rotate -90 |> snap 3 (to parallelogramGreen.points 4)
, color = colors.blue
}
smallTriangleGreen =
{ points = square |> rotate 45
, color = colors.green
}
smallTriangleOrangeUpright =
{ points = triangle 1 |> rotate 45 |> snap 3 (to bigTriangleBlue.points 2)
, color = colors.orange
}
initialShapes : List { points : List Point, color : String }
initialShapes =
[ bigTriangleGray
, bigTriangleBlue
, parallelogramGreen
, smallTriangleGreen
, smallTriangleOrangeUpright
, smallTriangleOrange
, mediumTriangleBlue
]
solvedTangram =
initialShapes
|> List.indexedMap addIdToShape
|> List.map (\shape -> ( shape.id, shape ))
|> Dict.fromList
addIdToShape : Int -> { points : List Point, color : String } -> Shape
addIdToShape id x =
{ points = x.points, color = x.color, id = toString id, zIndex = 0 }
init : ( Model, Cmd Msg )
init =
let
addOffsetToShape : Int -> Shape -> Shape
addOffsetToShape i shape =
let
yOffset =
i // 3
xOffset =
i % 3
in
{ shape | points = (add (Point (toFloat xOffset * 2) (toFloat yOffset * 3)) shape.points) }
shapes : List Shape
shapes =
List.indexedMap addIdToShape initialShapes
|> List.indexedMap (\i shape -> addOffsetToShape i shape)
in
( { shapes = Dict.fromList (List.map (\shape -> ( shape.id, shape )) shapes)
, drag = Nothing
, showDebug = False
, sizes =
{ canvasSize = (Size 640 480)
, viewBoxSize = (Size 8 8)
, viewBoxOffset = (Point -2 -2)
}
}
, Cmd.none
)
-- UPDATE
type Msg
= DragStart ShapePosition
| DragAt Point
| DragEnd Point
| MouseOver ShapePosition
| PutIntoCorrectPositions
| ToggleDebugOutput
scaleWith : Size -> Point -> Point
scaleWith scaleFactor pt =
Point (pt.x / scaleFactor.width) (pt.y / scaleFactor.height)
bringShapeToFront =
applyZIndexToShape 10
bringShapeToBackToNormal =
applyZIndexToShape 0
applyZIndexToShape : Int -> String -> Dict.Dict String Shape -> Dict.Dict String Shape
applyZIndexToShape zIndex id shapes =
case Dict.get id shapes of
Nothing ->
shapes
Just shape ->
shapes |> Dict.insert id { shape | zIndex = zIndex }
update : Msg -> Model -> ( Model, Cmd Msg )
update msg model =
let
scaleFactor =
{ width = model.sizes.canvasSize.width / model.sizes.viewBoxSize.width
, height = model.sizes.canvasSize.height / model.sizes.viewBoxSize.height
}
in
-- let
-- _ =
-- Debug.log "msg" msg
-- in
case msg of
DragStart shapePosition ->
( { model
| drag = Just { start = shapePosition, current = shapePosition.pointOnCanvas }
, shapes = bringShapeToFront shapePosition.shapeId model.shapes
}
, Cmd.none
)
DragAt position ->
case model.drag of
Nothing ->
( model, Cmd.none )
Just drag ->
let
diff =
pointDiff drag.current position
|> scaleWith scaleFactor
shapeId =
drag.start.shapeId
in
case Dict.get shapeId model.shapes of
Just draggedShape ->
let
newShapePoints =
(add diff draggedShape.points)
updatedShape =
{ draggedShape | points = newShapePoints }
updatedShapesDict =
Dict.insert shapeId updatedShape model.shapes
in
( { model
| shapes = updatedShapesDict
, drag = Just { drag | current = position }
}
, Cmd.none
)
Nothing ->
( model, Cmd.none )
DragEnd position ->
case model.drag of
Nothing ->
( model, Cmd.none )
Just drag ->
( { model
| drag = Nothing
, shapes = bringShapeToBackToNormal drag.start.shapeId model.shapes
}
, Cmd.none
)
MouseOver position ->
( model, Cmd.none )
PutIntoCorrectPositions ->
( { model | shapes = solvedTangram }, Cmd.none )
ToggleDebugOutput ->
( { model | showDebug = not model.showDebug }, Cmd.none )
-- VIEW
(=>) =
(,)
checkbox : msg -> String -> Html.Html msg
checkbox msg name =
Html.label
[ Html.Attributes.style [ ( "padding", "20px" ) ]
]
[ Html.input [ Html.Attributes.type_ "checkbox", onClick msg ] []
, Html.text name
]
view : Model -> Html.Html Msg
view model =
let
svgShapeAttributes shape =
[ onMouseDown shape.id
, onMouseHover shape.id
, Svg.Attributes.cursor "move"
]
svgShapes =
model.shapes
|> Dict.values
|> List.sortBy (\shape -> shape.zIndex)
|> List.map (\shape -> draw (svgShapeAttributes shape) shape.color shape.points)
viewBoxOffsetString =
[ model.sizes.viewBoxOffset.x
, model.sizes.viewBoxOffset.y
, model.sizes.viewBoxSize.width
, model.sizes.viewBoxSize.height
]
|> List.map (\n -> floor n)
|> List.map toString
|> String.join " "
in
div []
[ svg
[ Svg.Attributes.width (toString model.sizes.canvasSize.width)
, Svg.Attributes.height (toString model.sizes.canvasSize.height)
, viewBox viewBoxOffsetString
]
svgShapes
, hr [] []
, div
[]
[ Html.button [ onClick PutIntoCorrectPositions ] [ Html.text "elm-ify svg-polygons" ]
, checkbox ToggleDebugOutput "Show Debug Output"
]
, hr [] []
, Html.text <|
if (model.showDebug) then
toString model
else
""
]
pointDecoder : Decode.Decoder Point
pointDecoder =
(Decode.map2
Point
(field "x" Decode.float)
(field "y" Decode.float)
)
shapePositionDecoder : String -> Decode.Decoder ShapePosition
shapePositionDecoder identifier =
(Decode.map2 ShapePosition
(Decode.succeed
identifier
)
pointDecoder
)
onMouseDown : String -> Svg.Attribute Msg
onMouseDown identifier =
on "mousedown" (Decode.map DragStart (shapePositionDecoder identifier))
onMouseHover : String -> Svg.Attribute Msg
onMouseHover identifier =
on "mousemove" (Decode.map MouseOver (shapePositionDecoder identifier))
-- SUBSCRIPTIONS
mousePositionToPoint : Mouse.Position -> Point
mousePositionToPoint pos =
Point (toFloat pos.x) (toFloat pos.y)
subscriptions : Model -> Sub Msg
subscriptions model =
case model.drag of
Nothing ->
Sub.none
Just drag ->
Sub.batch
[ Sub.map (\p -> DragAt p) (Mouse.moves mousePositionToPoint)
, Sub.map (\p -> DragEnd p) (Mouse.ups mousePositionToPoint)
]
--Sub.none
main : Program Never Model Msg
main =
Html.program
{ init = init
, view = view
, update = update
, subscriptions = subscriptions
}