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Describe the bug
When running gamemoded -t, everything works as expected, but when the GAMEMODERUNEXEC environment variable is set to prime-run, the test fails.
To Reproduce
Steps used to reproduce the behavior:
Run GAMEMODERUNEXEC="prime-run" gamemoded -t
See error
Expected behavior
Gamemode doesn't fail the test
System Info (please complete the following information):
OS and version: EndeavourOS, kernel 6.8.7-arch1-1
GameMode version: 1.8.1-2
Additional context
I am running the proprietary drivers, if that's important.
This is the command output:
λ ~/ GAMEMODERUNEXEC="prime-run" gamemoded -t
: Loading config
: Running tests
:: Basic client tests
:: Passed
:: Dual client tests
gamemode request succeeded and is active
Quitting by request...
:: Passed
:: Gamemoderun and reaper thread tests
...Waiting for child to quit...
...Waiting for reaper thread (reaper_frequency set to 5 seconds)...
ERROR: gamemode failed to deactivate when requested (expected 0)!
:: Supervisor tests
ERROR: gamemode_query_status after end request gave unexpected value 1, (expected 0)!
ERROR: :: Failed!
: Client tests failed, skipping feature tests
: Tests Failed!
The text was updated successfully, but these errors were encountered:
Describe the bug
When running
gamemoded -t
, everything works as expected, but when theGAMEMODERUNEXEC
environment variable is set toprime-run
, the test fails.To Reproduce
Steps used to reproduce the behavior:
GAMEMODERUNEXEC="prime-run" gamemoded -t
Expected behavior
Gamemode doesn't fail the test
System Info (please complete the following information):
Additional context
I am running the proprietary drivers, if that's important.
This is the command output:
The text was updated successfully, but these errors were encountered: