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CF and Modrinth postings for the 1.20 version don't list any dependencies #816

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Robotgiggle opened this issue Dec 5, 2024 · 3 comments
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@Robotgiggle
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Robotgiggle commented Dec 5, 2024

Modloader

Both

Minecraft version

1.20.1

Hex Casting version

0.11.2

Issue description

The Curseforge and Modrinth postings for the newly released 1.20 version of the mod do not list any dependencies. This applies both to newly added dependencies (Inline, Caelus API) and to preexisting ones (PAUCAL, Patchouli, etc).

Because of this, if you install the new version using a launcher like Prism that automatically grabs dependencies, it won't find any and thus won't download them.

The verbal listing of dependencies at the bottom of the CF and Modrinth description pages also does not mention the new 1.20 dependencies.

@Robotgiggle Robotgiggle added the bug Something isn't working label Dec 5, 2024
@github-project-automation github-project-automation bot moved this to 📋 Backlog in Hex Casting Dec 5, 2024
@Devintrainer
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Why hasn't this been fixed yet? The fact that this was put on a backlog makes me feel like this will NEVER be fixed!

@object-Object
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The backlog is the default for all issues. You can tell this by the fact that it was moved to the backlog by github-project-automation. Petra is the only one with access to Modrinth, and I think everyone's been pretty burnt out from working on Hex Casting, hence the lack of commits on main since around when 0.11.2 was released. Please remember that the people working on Hex Casting are human, are largely working on the mod for fun / as volunteers, and have plenty of other demands on their time. :/

@Devintrainer
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The backlog is the default for all issues. You can tell this by the fact that it was moved to the backlog by github-project-automation. Petra is the only one with access to Modrinth, and I think everyone's been pretty burnt out from working on Hex Casting, hence the lack of commits on main since around when 0.11.2 was released. Please remember that the people working on Hex Casting are human, are largely working on the mod for fun / as volunteers, and have plenty of other demands on their time. :/

Thank you. I wasn't in the best mood when writing my initial reply.

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