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chunkanimator.cfg
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# Configuration file
settings {
# How long should the animation last? (In milliseconds)
I:AnimationDuration=1000
# If enabled chunks that are next to the player will not animate
B:DisableAroundPlayer=true
# The function that should be used to control the movement of chunks in ALL animation modes
# If you want a visual comparison there is a link on the curseforge page
# 0: Linear, 1: Quadratic, 2: Cubic, 3: Quartic, 4: Quintic, 5: Expo, 6: Sin, 7: Circle, 8: Back, 9: Bounce, 10: Elastic
I:EasingFunction=8
# How should the chunks be animated?
# 0: Chunks always appear from below
# 1: Chunks always appear from above
# 2: Chunks appear from below if they are lower than the Horizon and from above if they are higher than the Horizon
# 3: Chunks "slide in" from their respective cardinal direction (Relative to the Player)
# 4: Same as 3 but the cardinal direction of a chunk is determined slightly different (Just try both :D)
I:Mode=0
}