Releases: DoctorMcKay/node-steam-user
Releases · DoctorMcKay/node-steam-user
v1.9.3
- Files are now only loaded from disk (or custom source) as needed instead of on every logon
v1.9.2
- Moved OpenShift data directory to
$OPENSHIFT_DATA_DIR/node-steamuser
v1.9.1
- Removed security questions from
createAccount
as Steam no longer uses them- Calls to the function with security questions will still work
- Fixed issue when not saving any data in the
dataDirectory
v1.9.0
- Added all functionality from
SteamFriends
andSteamTrading
directly into the module, along with some new functionality- It's not a 1:1 conversion, so existing code isn't compatible with the new API
createHandlers
is still supported and is stilltrue
by default, but it's now deprecated and will be removed in a future major release
- Added Steam Guard TOTP two-factor authentication support
- The module is capable of enabling TOTP for your account
- It's also capable of generating codes given a secret
TwoFactorCodeMismatch
errors in logon are now caught by the Steam Guard handler and will either prompt for another code or fire thesteamGuard
event, depending on your options
v1.8.0
v1.7.0
- Now provides a machine_id to Steam when logging on for future compatibility
- Added
machineIdType
option
v1.6.3
v1.6.2
- Fixed crash when setting
dataDirectory
option tonull
viasetOption
orsetOptions
method (thanks to @Alex-Nabu in PR #1)
v1.6.1
- Fixed inability to reconnect inside of an
error
event callback
v1.6.0
- Documented
disconnected
event - Added
logonID
logon option - Server-initiated disconnects are now better handled