[Balance] Discuss evil bosses #351
Replies: 3 comments
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They provided the player with a clear obstacle; something the Player could plan their run around. |
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Cant we give rose ethernatus? Of course not stupidly OP as a boss. Just a normal non-boosted one.? this could replace the galar birds |
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For penny we decided in discord for: starmobil as 6th? (either recycled one or new one). So either one of the admins we didnt see or we create a custom variant So she was a full team. Sylveon first pokemon, evee as ace. |
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ref: https://github.com/Despair-Games/poketernity/blob/beta/src/data/balance/trainer-configs/evil-boss-trainer-configs.ts
Also for some more context and background information, the evil teams/bosses were conceived for two main reasons:
Evil bosses were the first time opponents had fully crafted themed teams without any randomness so when making them I tried to actually have some cohesive strategy in mind. This can probably be seen in the first few (Giovanni, Archie, Maxie) who all have the semblance of a weather team. When designing the teams the main tenets that I wanted to focus on were:
Anyway, here are my thoughts:
Giovanni
Maxie
Archie
Cyrus
Ghetsis
Lysandre
Lusamine
Guzma
Rose
Penny
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