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Timers and Sounds issue #52

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syswis opened this issue Nov 3, 2023 · 1 comment
Open

Timers and Sounds issue #52

syswis opened this issue Nov 3, 2023 · 1 comment
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intended/wontfix Intended behavior or will not be worked on question Further information is requested

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@syswis
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syswis commented Nov 3, 2023

Describe the bug
Since one of the last updates that changes something about timers, the pull timer START sound does not work anymore, (the gong, same as when you start the bar test, this one also does not play) Also the countdown spoken alerts do not work if i disable DBM timers (I use a weakaura for the timers) but in the options (Global Disables & Filters) there is also an option to disable Countdown sound, and it is not checked, so they should play but they don't, only if i leave Timers enabled.

Do you have an error log of what happened?
No there is no error.

To Reproduce

Screenshots

Did you try having DeadlyBossMods as the only enabled addon and everything else (especially something like ElvUI) disabled?

Which version of DeadlyBossMods are you using?
3.4.53

Was it working in a previous version? If yes, which was the last good one?
yes

Additional context

@MysticalOS
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Countdowns are attached to timer object, if timer object isn't started neither is the countdown. Normally weak auras that alter timers just set the transparency to 0 so they aren't visible but still active and it doesn't break any actual timer features. sounds like weak aura you are using is grabbing timers but then stopping them so you'll get no countdowns. That's something you'll have to get that weak aura dev to address

@MysticalOS MysticalOS added question Further information is requested intended/wontfix Intended behavior or will not be worked on labels Jan 13, 2024
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Labels
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