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support2048.js
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/**
* Created by liuyubobobo on 14-4-11.
* my site: http://www.liuyubobobo.com
*/
documentWidth = window.screen.availWidth;
gridContainerWidth = 0.92 * documentWidth;
cellSideLength = 0.18 * documentWidth;
cellSpace = 0.04 * documentWidth;
function getPosTop(i, j) {
return cellSpace + i * (cellSpace + cellSideLength);
}
function getPosLeft(i, j) {
return cellSpace + j * (cellSpace + cellSideLength);
}
function getNumberBackgroundColor(number) {
switch (number) {
case 2: return "#eee4da"; break;
case 4: return "#ede0c8"; break;
case 8: return "#f2b179"; break;
case 16: return "#f59563"; break;
case 32: return "#f67c5f"; break;
case 64: return "#f65e3b"; break;
case 128: return "#edcf72"; break;
case 256: return "#edcc61"; break;
case 512: return "#9c0"; break;
case 1024: return "#33b5e5"; break;
case 2048: return "#09c"; break;
case 4096: return "#a6c"; break;
case 8192: return "#93c"; break;
}
return "black";
}
function getNumberText(number) {
switch (number) {
case 2: return "小白"; break;
case 4: return "实习生"; break;
case 8: return "程序猿"; break;
case 16: return "项目经理"; break;
case 32: return "架构师"; break;
case 64: return "技术经理"; break;
case 128: return "高级经理"; break;
case 256: return "技术总监"; break;
case 512: return "副总裁"; break;
case 1024: return "CTO"; break;
case 2048: return "总裁"; break;
case 4096: return "#a6c"; break;
case 8192: return "#93c"; break;
}
return "black";
}
function getNumberColor(number) {
if (number <= 4)
return "#776e65";
return "white";
}
function nospace(board) {
for (var i = 0; i < 4; i++)
for (var j = 0; j < 4; j++)
if (board[i][j] == 0)
return false;
return true;
}
function canMoveLeft(board) {
for (var i = 0; i < 4; i++)
for (var j = 1; j < 4; j++)
if (board[i][j] != 0)
if (board[i][j - 1] == 0 || board[i][j - 1] == board[i][j])
return true;
return false;
}
function canMoveRight(board) {
for (var i = 0; i < 4; i++)
for (var j = 2; j >= 0; j--)
if (board[i][j] != 0)
if (board[i][j + 1] == 0 || board[i][j + 1] == board[i][j])
return true;
return false;
}
function canMoveUp(board) {
for (var j = 0; j < 4; j++)
for (var i = 1; i < 4; i++)
if (board[i][j] != 0)
if (board[i - 1][j] == 0 || board[i - 1][j] == board[i][j])
return true;
return false;
}
function canMoveDown(board) {
for (var j = 0; j < 4; j++)
for (var i = 2; i >= 0; i--)
if (board[i][j] != 0)
if (board[i + 1][j] == 0 || board[i + 1][j] == board[i][j])
return true;
return false;
}
function noBlockHorizontal(row, col1, col2, board) {
for (var i = col1 + 1; i < col2; i++)
if (board[row][i] != 0)
return false;
return true;
}
function noBlockVertical(col, row1, row2, board) {
for (var i = row1 + 1; i < row2; i++)
if (board[i][col] != 0)
return false;
return true;
}
function nomove(board) {
if (canMoveLeft(board) ||
canMoveRight(board) ||
canMoveUp(board) ||
canMoveDown(board))
return false;
return true;
}