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Fix r_forceAmbient comparison
CodeQL #1730: Pull request #1510 synchronize by VReaperV
January 28, 2025 20:30 6m 14s VReaperV:fix-force-ambient
January 28, 2025 20:30 6m 14s
CodeQL
CodeQL #1729: Scheduled
January 28, 2025 14:48 8m 18s master
January 28, 2025 14:48 8m 18s
Change ShaderStageVariant to an enum
CodeQL #1728: Commit e9c9324 pushed by VReaperV
January 28, 2025 14:10 8m 37s master
January 28, 2025 14:10 8m 37s
NUKE light intensity/scale
CodeQL #1723: Commit 6538ceb pushed by VReaperV
January 28, 2025 02:13 8m 45s for-0.56.0/sync
January 28, 2025 02:13 8m 45s
Use dGPU if both dGPU and iGPU are available on Windows
CodeQL #1722: Pull request #1531 opened by VReaperV
January 28, 2025 01:50 5m 59s VReaperV:use-dgpu-win
January 28, 2025 01:50 5m 59s
Fix r_forceAmbient comparison
CodeQL #1721: Pull request #1510 synchronize by VReaperV
January 28, 2025 01:47 6m 8s VReaperV:fix-force-ambient
January 28, 2025 01:47 6m 8s
Use colorModulateColorGen instead of disabling vertex color
CodeQL #1720: Pull request #1514 synchronize by VReaperV
January 28, 2025 01:46 6m 33s VReaperV:colormod-vertex
January 28, 2025 01:46 6m 33s
Improve material system data packing
CodeQL #1719: Pull request #1473 synchronize by VReaperV
January 28, 2025 01:46 6m 58s VReaperV:material-stages-pack
January 28, 2025 01:46 6m 58s
Fix crash in GenerateWorldMaterials()
CodeQL #1718: Commit e6a66e6 pushed by slipher
January 27, 2025 22:03 8m 28s master
January 27, 2025 22:03 8m 28s
Make Square() a template function instead of macro
CodeQL #1717: Commit 96bd021 pushed by slipher
January 27, 2025 22:00 8m 26s master
January 27, 2025 22:00 8m 26s
Fix moronic light grid array size calculation
CodeQL #1715: Pull request #1529 opened by slipher
January 27, 2025 19:27 6m 43s slipher:lightgrid-moronic
January 27, 2025 19:27 6m 43s
Implement geometry cache
CodeQL #1714: Pull request #1515 synchronize by VReaperV
January 27, 2025 16:34 12m 13s VReaperV:geometry-cache
January 27, 2025 16:34 12m 13s
Clean-up GLBuffer interface, use DSA
CodeQL #1713: Pull request #1511 synchronize by VReaperV
January 27, 2025 16:28 7m 4s VReaperV:dsa-buffers
January 27, 2025 16:28 7m 4s
Implement geometry cache
CodeQL #1712: Pull request #1515 synchronize by VReaperV
January 27, 2025 16:26 7m 5s VReaperV:geometry-cache
January 27, 2025 16:26 7m 5s
Implement geometry cache
CodeQL #1711: Pull request #1515 synchronize by VReaperV
January 27, 2025 16:22 4m 21s VReaperV:geometry-cache
January 27, 2025 16:22 4m 21s
Clean-up GLBuffer interface, use DSA
CodeQL #1710: Pull request #1511 synchronize by VReaperV
January 27, 2025 16:22 4m 31s VReaperV:dsa-buffers
January 27, 2025 16:22 4m 31s
Clean-up GLBuffer interface, use DSA
CodeQL #1709: Pull request #1511 synchronize by VReaperV
January 27, 2025 16:16 4m 22s VReaperV:dsa-buffers
January 27, 2025 16:16 4m 22s
Fix glsl_restart with material system
CodeQL #1708: Pull request #1507 synchronize by VReaperV
January 27, 2025 16:15 7m 10s VReaperV:fix-glsl-restart
January 27, 2025 16:15 7m 10s
Implement geometry cache
CodeQL #1707: Pull request #1515 synchronize by VReaperV
January 27, 2025 16:08 4m 12s VReaperV:geometry-cache
January 27, 2025 16:08 4m 12s
Clean-up GLBuffer interface, use DSA
CodeQL #1706: Pull request #1511 synchronize by VReaperV
January 27, 2025 16:07 4m 14s VReaperV:dsa-buffers
January 27, 2025 16:07 4m 14s