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Example: Only have a maximum of 6 particles behind a running player (not refreshing every tick, only on player movement event) or specifying the particles despawn time after so many seconds.
The text was updated successfully, but these errors were encountered:
Example: Only have a maximum of 6 particles behind a running player (not refreshing every tick, only on player movement event) or specifying the particles despawn time after so many seconds.
The text was updated successfully, but these errors were encountered: