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Is it possible to have a setting in this plugin that sets the max polyphony for the DIE Fluid Synth plugin:
The problem is that we need a max polyphony setting (for each channel and/or globally). Because if you play the same notes very fast, and the instrument wave is long, the sounds start accumulating and the cpu saturates very fast.
What most synths do is play up to 6 notes at the same time, and if a new note comes while the 6s are still playing, it cuts the sound for the older one and creates the one, so the max is always 6.
The text was updated successfully, but these errors were encountered:
I just saw the library already supports this. We need to expose the polyphony setting so it can be adjusted from the plugin interface. I am trying to compile the library without success... any help doing this? Thanks!
fluid_synth_set_polyphony (self->synth, 256);
Is it possible to have a setting in this plugin that sets the max polyphony for the DIE Fluid Synth plugin:
The problem is that we need a max polyphony setting (for each channel and/or globally). Because if you play the same notes very fast, and the instrument wave is long, the sounds start accumulating and the cpu saturates very fast.
What most synths do is play up to 6 notes at the same time, and if a new note comes while the 6s are still playing, it cuts the sound for the older one and creates the one, so the max is always 6.
The text was updated successfully, but these errors were encountered: