diff --git a/changelog.txt b/changelog.txt index 7c06a5a50b..4dbea9f8bb 100644 --- a/changelog.txt +++ b/changelog.txt @@ -31,6 +31,7 @@ Template for new versions: ## New Features ## Fixes +- `gui/unit-syndromes`: show the syndrome names properly in the UI ## Misc Improvements @@ -57,7 +58,6 @@ Template for new versions: - `gui/sandbox`: fix scrollbar moving double distance on click - `hide-tutorials`: fix the embark tutorial prompt sometimes not being skipped - `full-heal`: fix removal of corpse after resurrection -- `gui/unit-syndromes`: the syndrome names should now be visible ## Misc Improvements - `prioritize`: refuse to automatically prioritize dig and smooth/carve job types since it can break the DF job scheduler; instead, print a suggestion that the player use specialized units and vanilla designation priorities