Releases: Codeusa/Borderless-Gaming
Borderless Gaming 7.9
This a special release, there have been no changes. This is just for a notice.
Earlier this week @Impulser passed away, he was one of the early contributors to this project and my dear friend. After over a decade of friendship his death is hitting me pretty hard. I still don't necessarily want to believe hes gone.
In honor of his memory I will be opening a scholarship for any and all students who want to peruse computer science/programming as a major in school. I feel this is the best way to honor his near genius mind.
If you're interested in helping fund this Scholarship, please, follow the link below to read all about Alex.
http://igg.me/at/rememberalex/x/3590458
Simply apply this exe over the one in your installation directory.
Borderless Gaming 7.8
Borderless Gaming 7.7
Changes:
- Improved main window handle detection by avoiding
Process.MainWindowHandle and actually using native window enumeration
with some filtering to avoid dummy windows. This adds support for more
game titles that previously weren't working. - Added detection of access-denied errors from elevated processes and
automatically marking not to check them throughout the application
lifetime (improves performance). - Made the buttons automatically gray out if no applicable selection is
made in the Applications or Favorites lists. - Updated GetWindowLong to GetWindowLongPtr (SetWindowLong was already
updated in a previous version of Borderless Gaming) for better
compatibility with windows owned by 64-bit processes. - Added basic threading tools and made things more thread-safe.
- Added future support for finding windows and processes from a specific
screen position.
Borderless Gaming 7.6
Fixed:
- Fixed odd occurrences of some games starting with one window handle and switching to another, or persistently changing their window styles on startup. This will not fix Unreal 3 games that persistently change their window styles throughout the application lifetime, but will fix instances of The Killing Floor from no longer working like it did in Borderless Gaming 6.5 (issue #93).
Added:
- Added a new menu option to fully refresh the application list (including new details when in details mode).
Thanks @psouza4
Borderless Gaming 7.5
So I haven't been too attentive to this projects needs, but while on vacation it seems @psouza4 really went all out with his latest changes
You can see them all here
Also credits to @xaviergmail for pointing out issues in #90
tons of bug fixes and improvements with this release, ill rebuild with a proper installer after my brain is back in action
Borderless Gaming 6.5
Borderless Gaming 6.0 - Outdated
So the lovely user @madpew has made some wonderful additions to Borderless-Gaming, I hope you enjoy them and your experience is enhanced.
Previous Change Log
- added context menu to both process- and favorites-list
- added option to make window borderless on a specific screen (contextmenu only)
- added a global hotkey option (Win+F6) to make the current window borderless or switch back to bordered (closes issue #27)
- options are now stored in AppSettings
- added option (context menu) to maximize window across all available screens
Borderless Gaming 5.6 - Outdated
Previous Release Notes
it's hard to think what started as a quick fix for MGR became this. Thanks for all your support and props to every contributer.
- cleaned up and rewrote big portions of the code
- added comments and regions for better code navigation
- removed MainWindow and other unused codefiles (Trace, WindowWrapper...)
- Modified layout to be resizable
- reworked Mainmenu
- changed icons (app and tray) and textbuttons to imagebuttons
- added version to application- & about-window titlebar (pulled from assemblyinfo)
- changed "Owner" -> "Maintainer" on the about-dialog
- changed "Commiters" -> "Contributers" on the about-dialog
Borderless Gaming 5.4 Outdated
Previous Release Notes
Added ability to have the program launch when windows starts up
Fixed the window becoming resizable