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index.js
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const express = require('express')
const cors = require('cors')
const bodyParser = require('body-parser')
const passport = require('./config/auth')
const { games, users, sessions, gamePlayers } = require('./routes')
const http = require('http')
const socketAuth = require('./config/socket-auth')
const socketIO = require('socket.io')
const port = process.env.PORT || 3030
const app = express()
const server = http.Server(app)
const io = socketIO(server)
// using auth middleware
io.use(socketAuth);
io.on('connect', socket => {
socket.emit('ping', `Welcome to the server, ${socket.request.user.name}`)
console.log(`${socket.request.user.name} connected to the server`)
})
app
.use(cors())
.use(bodyParser.urlencoded({ extended: true }))
.use(bodyParser.json())
.use(passport.initialize())
.use(games(io))
.use(gamePlayers(io))
.use(users)
.use(sessions)
// catch 404 and forward to error handler
.use((req, res, next) => {
const err = new Error('Not Found')
err.status = 404
next(err)
})
.use((err, req, res, next) => {
res.status(err.status || 500)
res.send({
message: err.message,
error: app.get('env') === 'development' ? err : {}
})
})
server.listen(port)