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Currently no good way for mods to know whats going on, I'm thinking there should be a bunch of function pointers mods can set to what they want fired when a given event happens. ( Connection state updates, Initialization finishing, whatever else seems important )
The text was updated successfully, but these errors were encountered:
Currently no good way for mods to know whats going on, I'm thinking there should be a bunch of function pointers mods can set to what they want fired when a given event happens. ( Connection state updates, Initialization finishing, whatever else seems important )
The text was updated successfully, but these errors were encountered: