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Reported issue: Hosted games suddenly stop responding / lose connection #443
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Key bits from the log look like:
Then
Seems to lose connection but doesn't inform the user? |
Maybe this in Connection.cs?
DataAvailable is false even when disconnected so it's never getting to the error code. Remove that code block and you will correctly get the disconnect message and it will reconnect if you plug the cable in again quickly. Seems in line with what used to happen, too. In the same file I also I wonder about: I don't think it causes any problems, but MS say: |
User reported issue. Client log attached.
client.log
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