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credits.htm
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<!DOCTYPE html>
<html style="
background-color: #052c42;
background-image: url('Resources/Default Theme/MainMenu/dbak.png');
background-size: cover;
background-attachment: fixed;
background-position: center;
color: #6ffb00;
">
<body style="
background: rgba(0, 0, 0, 0.75);
margin: 0 0 -20px 0;
padding: 0.5em 0.5em;
">
<div style="max-width:900px; margin: auto;">
<center>
<h1 style="color: #b5fb00">Credits for the Tiberian Sun Client package</h1>
<!-- <img src="Resources/clienticon.ico" width=50% style="margin-bottom:-50px"> -->
<img src="Resources/Default Theme/MainMenu/Logo.png" style="margin-bottom:-75px">
</center>
<h2 style="margin-bottom: -5px">People:</h2>
<ul>
<li><h3><a href="https://www.moddb.com/members/rampastring">Rampastring</a>:</h3></li>
<ul>
<li>Created and compiled the initial client packages, including the new game options and maps</li>
<li>Hacked in new features and bugfixes for the game engine</li>
</ul>
<li><h3><a href="https://ppmforums.com/user-325">Bittah Commander</a>:</h3></li>
<ul>
<li>Compiles the current TS Client packages and currently manages the updates</li>
<li>Edited the FinalSun executable so that it reads files from subdirectories instead of MIX files</li>
<li>Fixed the positioning of terrain objects and overlay in FinalSun</li>
<li>Contributed to a large part of the client's GUI graphics and INI code (backgrounds, borders, buttons, positioning, scaling, etc.)</li>
<li>Created SHP art that allows mappers to manually place down individual cells of (properly functional) low bridges</li>
<li>Created SHP art for destroyed bridges in map editors, allowing mappers to place repairable destroyed bridges</li>
<li>Fixed various issues in the Tiberian Sun and Firestorm campaign missions, as well as the first Tutorial mission</li>
</ul>
<li><h3><a href="https://github.com/mvdhout1992">Iran</a>:</h3></li>
<ul>
<li>Created the Tiberian Sun spawner, which makes it possible to skip the in-game menu and as a result makes the client possible</li>
<li>Hacked in new features and bugfixes for the game engine</li>
</ul>
<li><h3><a href="https://github.com/CCHyper">CCHyper</a>:</h3></li>
<ul>
<li>Provided various high-resolution images the client's graphics (such as backgrounds, logos and icons)</li>
<li>Hacked in new features and bugfixes for the game engine</li>
<li>Provided other programmers with information on the game engine</li>
<li>Updated mission names to add the mission number to the default saved game names</li>
</ul>
<li><h3><a href="https://github.com/zzattack">zzattack</a>:</h3></li>
<ul>
<li>Created the CNCMaps Renderer</li>
<li>Provided high-quality TS map preview images</li>
</ul>
<li><h3><a href="https://www.moddb.com/members/omegabolt">OmegaBolt</a>:</h3></li>
<ul>
<li>Tested early builds of the client package and provided feedback on it</li>
</ul>
<li><h3><a href="https://www.moddb.com/members/aro">Aro</a>:</h3></li>
<ul>
<li>Helped with PR</li>
</ul>
<li><h3><a href="https://github.com/E1Elite">E1 Elite</a>:</h3></li>
<ul>
<li>Applied the various improvements to version 6.00 that are listed under "E1 Elite's changes (2021-02-21)" in changelog.txt</li>
<li>Applied various improvements and features to FinalSun through <a class=proj href="https://ppmforums.com/topic-47355/finalsun-101-patches">FSP</a></li>
</ul>
<li><h3><a href="https://github.com/tomsons26">tomsons26</a>:</h3></li>
<ul>
<li>Created the graphics for the info panel on the GDI and Nod sidebars.</li>
</ul>
<li><h3><a href="https://ppmforums.com/user-8376">Tuc0</a>:</h3></li>
<ul>
<li>Fixed the wobble bug for units with turrets</li>
<li>Fixed palette colors of several structures</li>
<li>Added a missing frame to the Tiberium Floater</li>
<li>Fixed paved road tile layering issues with building bibshapes</li>
<li>Adjusted the first cell of snow cliffs and water cliff (cliff09.sno, cliff11.sno and wcliff09.sno) to properly connect to clear and clear LAT tiles</li>
</ul>
<li><h3><a href="https://www.moddb.com/members/crimsonum">Crimsonum</a>:</h3></li>
<ul>
<li>Wrote tool tips for checkboxes and drop-down menus of the Display and Game tabs of the client's options menu</li>
<li>Helped with fixing a faulty lose condition in Nod mission 5</li>
<li>Helped with fixing a faulty reveal trigger in Firestorm GDI mission 07</li>
<li>Migrated the TS Client to second-stage updater to version 1.0.15</li>
<li>Fixed some miscellaneous oversights like incorrect firing offsets, incorrect voice responses, mistakes in global AI triggers, etc.</li>
<li>Fixed incorrect Start, LoopStart, and LoopEnd values on building animations in art.ini</li>
<li>Replaced unsupported apostrophe characters in mission briefings</li>
<li>Fixed incorrect or missing TechLevel, Owner and/or Crewed values on deployed vehicles in order to improve Survivor mechanics</li>
<li>Replaced non-existent explosion that was specified by various debris animations with an existing one</li>
</ul>
<li><h3><a href="https://www.moddb.com/members/mah-boi">mah_boi</a>:</h3></li>
<ul>
<li>Made some changes to the client INIs and folder structure to remove dependency on the default theme</li>
<li>Replaced all backslashes (\) in client INIs with forward slashes (/) for cross-platform support</li>
<li>Fixed the position of the client's privacy policy notification "Got it" button</li>
<li>Created a Russian translation for the client.</li>
</ul>
<li><h3><a href="https://www.moddb.com/members/markjfox">MarkJFox</a>:</h3></li>
<ul>
<li>Created a German translation for the client.</li>
</ul>
</ul>
<br>
<h2>Mappers:</h2>
<ul>
<li><a href="https://www.moddb.com/members/aro">Aro</a></li>
<li><a href="https://ppmforums.com/user-932">Aurora196</a></li>
<li><a href="https://ppmforums.com/user-3528">Crash</a></li>
<li><a href="https://ppmforums.com/user-1306">j4m3sb0nd</a></li>
<li><a href="https://ppmforums.com/user-2418">Ixith</a></li>
<li><a href="https://www.moddb.com/members/rampastring">Rampastring</a></li>
<li><a href="https://ppmforums.com/user-8376">Tuc0</a></li>
</ul>
<br>
<h2 style="margin-bottom: 15px">Projects / companies / etc.:</h2>
<ul>
<table>
<tr>
<th style="width: /*270px*/ 31.4%"><h2>Contributor</h2></th>
<th><h2>Credits</h2></th></tr>
<tr>
<td>
<h3><a class=proj href="https://github.com/CnCNet/xna-cncnet-client">XNA CnCNet Client</a></h3>
<small>
<a href="https://www.moddb.com/members/rampastring">Rampastring</a>,
<a href="https://github.com/Starkku">Starkku</a>,
<a href="https://github.com/Metadorius">Kerbiter</a>,
<a href="https://github.com/Rans4ckeR">Rans4ckeR</a>,
<a href="https://github.com/devo1929">devo1929</a>,
<a href="https://github.com/SadPencil">SadPencil</a>,
<a href="https://github.com/CnCNet/xna-cncnet-client/graphs/contributors">and others...</a>
</small>
</td>
<td>The TS Client interface, which provides access to (auto) updates, multiplayer, skirmish, campaigns and many new game options</td>
</tr>
<tr>
<td>
<h3><a class=proj href="https://github.com/CnCNet/ts-patches">ts-patches</a></h3>
<small>
<a href="https://github.com/dkeetonx">dkeeton</a>,
<a href="https://github.com/mvdhout1992">Iran</a>,
<a href="https://www.moddb.com/members/rampastring">Rampastring</a>,
<a href="https://github.com/FunkyFr3sh">FunkyFr3sh</a>,
<a href="https://github.com/CCHyper">CCHyper</a>,
<a href="https://github.com/AlexBx">AlexB</a>,
<a href="https://github.com/hifi">hifi</a>,
<a href="https://github.com/E1Elite">E1 Elite</a>,
<a href="https://github.com/CnCNet/ts-patches/graphs/contributors">and others...</a>
</small>
</td>
<td>For providing patches for the game engine to add features, bugfixes and improve stability/performance/gameplay/graphics</td>
</tr>
<tr>
<td><h3><a class=proj href="https://www.moddb.com/mods/the-dawn-of-the-tiberium-age">Dawn of the Tiberium Age</a></h3></td>
<td>For being a development and testing platform for the client</td>
</tr>
<tr>
<td><h3><a class=proj href="https://ti.ppmsite.com">Twisted Insurrection</a></h3></td>
<td>For being a development and testing platform for the client</td>
</tr>
<tr>
<td><h3><a class=proj href="http://mentalomega.com">Mental Omega</a></h3></td>
<td>For being a testing platform for the client</td>
</tr>
<tr>
<td><h3><a class=proj href="https://cncnet.org/yuris-revenge">CnCNet Yuri's Revenge</a></h3></td>
<td>For being a testing platform for the client</td>
</tr>
<tr>
<td>
<h3><a class=proj href="https://ppmforums.com/topic-27922/tiberian-sun-ump">Tiberian Sun: UMP</a></h3>
<small>
<a href="https://www.moddb.com/members/aro">Aro</a>,
<a href="https://ppmforums.com/user-2897">Lin Kuei Ominae</a>,
Chriz,
<a href="https://ppmforums.com/user-3532">Machine</a>,
<a href="https://www.moddb.com/members/crimsonum">Crimsonum</a>,
<a href="https://ppmforums.com/user-4559">Revolutionary</a>
</small>
</td>
<td>For fixing a lot of INI coding related bugs in original Tiberian Sun</td>
</tr>
<tr>
<td><h3><a class=proj href="https://github.com/electronicarts/CNC_TS_and_RA2_Mission_Editor">FinalSun</a></h3></td>
<td>For providing the first proper means to edit and create maps for over 20 years</td>
</tr>
<tr>
<td><h3><a class=proj href="https://github.com/CnCNet/WorldAlteringEditor">World-Altering Editor</a></h3></td>
<td>For providing modern replacement for FinalSun, with many time-saving features</td>
</tr>
<tr>
<td><h3><a class=proj href="https://ppmforums.com">Project Perfect Mod</a></h3></td>
<td>For hosting classic C&C modding forums</td>
</tr>
<tr>
<td><h3><a class=proj href="https://discord.gg/k4SVuMm">Mod Haven</a></h3></td>
<td>For hosting communication and resources</td>
</tr>
<tr>
<td>
<h3><a class=proj href="https://cncnet.org">CnCNet</a></h3>
<small>
<a href="https://forums.cncnet.org/profile/30732-tore">Tore</a>,
<a href="https://www.moddb.com/members/rampastring">Rampastring</a>,
<a href="https://github.com/GrantBartlett">neogrant</a>,
<a href="https://github.com/Metadorius">Kerbiter</a>,
<a href="https://github.com/CCHyper">CCHyper</a>,
<a href="https://github.com/dkeetonx">dkeeton</a>,
<a href="https://github.com/hifi">hifi</a>,
<a href="https://github.com/orgs/CnCNet/people">and others...</a>
</small>
</td>
<td>For providing an easy-to-use online gaming service for classic Command & Conquer and for hosting this package</td>
</tr>
<tr>
<td><h3><a class=proj href="https://www.moddb.com">Mod DB</a></h3></td>
<td>For hosting this package</td>
</tr>
<tr>
<td><h3><a class=proj href="https://en.wikipedia.org/wiki/Westwood_Studios">Westwood Studios</a></h3></td>
<td>For creating the original game</td>
</tr>
<tr>
<td><h3><a class=proj href="https://www.ea.com">Electronic Arts Inc.</a></h3></td>
<td>For making Tiberian Sun freeware so that we're able to distribute this package</td></tr>
</table>
</ul>
<br>
<h2>Renderers:</h2>
<ul>
<li><a href="https://github.com/FunkyFr3sh">FunkyFr3sh</a> and <a href="https://github.com/hifi">hifi</a> for <a class=proj href="https://github.com/FunkyFr3sh/cnc-ddraw">CnC-DDRAW</a></li>
<li><a href="https://github.com/narzoul">narzoul</a> for <a class=proj href="https://github.com/narzoul/DDrawCompat">DDrawCompat</a></li>
<li><a href="https://github.com/dkeetonx">dkeeton</a>, <a href="https://github.com/FunkyFr3sh">FunkyFr3sh</a> and <a href="https://github.com/hifi">hifi</a> for <a class=proj href="https://github.com/CnCNet/ts-ddraw">TS-DDRAW</a></li>
</ul>
<br>
<h2 style="margin-bottom: 10px">Other mentions:</h2>
<ul>
Also thanks to MonoGame's contributors for MonoGame, which the client makes use of.<br>
<br>
Command & Conquer, Tiberian Sun and Command & Conquer Tiberian Sun are trademarks of Electronic Arts Inc.
<sup><sub><sup><sub>
<details style="display:none">
<summary></summary>
<a href="https://downloads.cncnet.org/updates/games/ts/live/credits.htm">
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</sub></sup></sub></sup>
</ul>
</div>
</body>
</html>