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Description
Presently, when a leader dies, the death message looks something like this (gen_death_age_anylead5):
Both "the leader" and "the deputy" cause problems with the clarity and the flow of this sentence, but "the leader" causes a more severe flow issue. For example, "m_c ... The leader" is redundant as a leader's name already has the suffix "star".
The text was updated successfully, but these errors were encountered:
iirc I set it up as such so that it would operate smoothly in conjunction with mass death events (where a group of cats is killed) and double death events (where both r_c and m_c are killed). I don't recall how it's appended onto the event and when the text adjustment happens, but the worry would have been a lack of control over who m_c is. If the leader is r_c and dies, then using m_c in the life loss message would give the wrong name. Same for mass death events, where any of the included cats could be m_c. Doesn't mean it can't be changed, but that issue should be kept in mind.
Also, considering how "the leader has %{count} lives left" is concatenated onto the rest of the event text, we could concatenate the lives left string (with leader name parsed) onto the event death text.
Description
Presently, when a leader dies, the death message looks something like this (
gen_death_age_anylead5
):Both "the leader" and "the deputy" cause problems with the clarity and the flow of this sentence, but "the leader" causes a more severe flow issue. For example, "m_c ... The leader" is redundant as a leader's name already has the suffix "star".
The text was updated successfully, but these errors were encountered: