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Summary
After creating a new game in HyperPlay submitting first and subsequent releases can be a bit tedious (making build ,zipping it and uploading it on HyperPlay's Dev Portal). We can automate this process to release builds right from Unity with once click using our SDK Web3.Unity.
Suggested features or ways to address the summary
Motivation
This'll decrease effort from devs, process will be more automated and save time.
Acceptance Criteria
User can submit a new and subsequent build from Web3.Unity window.
Estimations
Story Point
Amount of effort
Amount of time
Task Complexity
Task Risk or Uncerntainty
1
Minimum efort
A few minutes
Little complexity
None
2
Minimum effort
A few hours
Little complexity
None
3
Mild efort
A day
Low complexity
Low
5
Moderate efort
A few days
Mediium complexity
Moderate
8
Severe efort
A week
Medium complexity
Moderate
13
Maximum effort
A few month
High complexity
High
The text was updated successfully, but these errors were encountered:
Summary
After creating a new game in HyperPlay submitting first and subsequent releases can be a bit tedious (making build ,zipping it and uploading it on HyperPlay's Dev Portal). We can automate this process to release builds right from Unity with once click using our SDK Web3.Unity.
Suggested features or ways to address the summary
Motivation
This'll decrease effort from devs, process will be more automated and save time.
Acceptance Criteria
User can submit a new and subsequent build from Web3.Unity window.
Estimations
The text was updated successfully, but these errors were encountered: