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This Filter computes the centroids of all Elements in the supplied Geometry. Currently, Edge, Triangle, Quadrilateral, and TetrahedralGeometries are supported. The user must select where to store the computed centroids array; the Geometry used will belong to the Data Container in the path for the selected for the centroids.
Element centroids represent fundamental topological information about the Geometry, and thus will be stored within the Geometry object when computed. This Filter will additionally store the centroids as an Attribute Array within the data structure. The array represents the (x, y, z) coordinates of the centroid. This Filter will enforce that the centroids are stored in an Attribute Matrix that matches the fundamental Element type of the selected Geometry:
FindElementCentroids in DREAM3DReview
The text was updated successfully, but these errors were encountered:
From the DREAM3D 6.6 version
This Filter computes the centroids of all Elements in the supplied Geometry. Currently, Edge, Triangle, Quadrilateral, and Tetrahedral Geometries are supported. The user must select where to store the computed centroids array; the Geometry used will belong to the Data Container in the path for the selected for the centroids.
Element centroids represent fundamental topological information about the Geometry, and thus will be stored within the Geometry object when computed. This Filter will additionally store the centroids as an Attribute Array within the data structure. The array represents the (x, y, z) coordinates of the centroid. This Filter will enforce that the centroids are stored in an Attribute Matrix that matches the fundamental Element type of the selected Geometry:
The text was updated successfully, but these errors were encountered: