Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

bugs with mspawns #12

Open
sanalika opened this issue Jul 18, 2018 · 2 comments
Open

bugs with mspawns #12

sanalika opened this issue Jul 18, 2018 · 2 comments
Labels

Comments

@sanalika
Copy link

PerWorldInventory doesn't work properly with MSpawns, i set "world" as hub and if i close the server while a player was in another world (as example world2) his "world2" inventory sets as "world" inventory.

i tried two combination, first i set the teleport to hub setting to true. didn't work.

second, i set the teleport to hub setting to false. didn't work again. the inventory had deleted.

@sanalika
Copy link
Author

using alpha12

@DPG896
Copy link

DPG896 commented Aug 3, 2021

Lol this is 3years ago

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants