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cfgClothing.hpp
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class CfgFactionClasses {
class FACTION_CIV_gamermaniac {
displayName = "Civilian";
side = 3;
flag = "";
icon = "";
priority = 0;
};
class FACTION_ADAC_gamermaniac {
displayName = "ADAC";
side = 2;
flag = "";
icon = "\Gamermaniac87_uniforms\textures\cfgfaction_adac_icon.paa";
priority = 1;
};
class FACTION_POLICE_gamermaniac {
displayName = "Police";
side = 1;
flag = "\Gamermaniac87_uniforms\textures\cfgfaction_police_flag.paa";
icon = "\Gamermaniac87_uniforms\textures\cfgfaction_police_icon.paa";
priority = 2;
};
class FACTION_MEDIC_gamermaniac {
displayName = "Medical";
side = 0;
flag = "";
icon = "\Gamermaniac87_uniforms\textures\cfgfaction_medical_icon.paa";
priority = 3;
};
class FACTION_ADMIN_gamermaniac {
displayName = "Admin";
side[] = {3, 2, 1, 0};
flag = "";
icon = "";
priority = 4;
};
};
class CfgVehicles {
class C_man_w_worker_F;
class B_RangeMaster_F;
#include "men_autogen_civ.hpp"
#include "men_autogen_adac.hpp"
#include "men_autogen_cop.hpp"
#include "men_autogen_med.hpp"
#include "men_autogen_admin.hpp"
#include "women_autogen_civ.hpp"
#include "women_autogen_adac.hpp"
#include "women_autogen_cop.hpp"
#include "women_autogen_med.hpp"
};
class cfgWeapons {
class ItemCore;
class ItemInfo;
class Uniform_Base;
class UniformItem;
class V_HarnessO_brn;
class VestItem;
#include "men_weapon_civ.hpp"
#include "men_weapon_adac.hpp"
#include "men_weapon_cop.hpp"
#include "men_weapon_med.hpp"
#include "men_weapon_admin.hpp"
#include "women_weapon_civ.hpp"
#include "women_weapon_adac.hpp"
#include "women_weapon_cop.hpp"
#include "women_weapon_med.hpp"
};