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glut.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{C4165626-F68F-4F66-A126-3B82DDBB7480}</ProjectGuid>
<RootNamespace>glut</RootNamespace>
<Keyword>Win32Proj</Keyword>
<ProjectName>glut</ProjectName>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="boinc.props" />
<ItemDefinitionGroup>
<ClCompile>
<CompileAs>CompileAsCpp</CompileAs>
<PreprocessorDefinitions>_LIB;_CONSOLE;HAVE_STD_MAX;HAVE_STD_MIN;HAVE_STD_TRANSFORM;CLIENT;BOINC_APP_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\samples\glut\glut_roman.c" />
<ClCompile Include="..\samples\glut\glut_stroke.c" />
<ClCompile Include="..\samples\glut\glut_swidth.c" />
<ClCompile Include="..\samples\glut\win32_glx.c" />
<ClCompile Include="..\samples\glut\win32_util.c" />
<ClCompile Include="..\samples\glut\win32_x11.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\samples\glut\glut.h" />
<ClInclude Include="..\samples\glut\glutbitmap.h" />
<ClInclude Include="..\samples\glut\glutint.h" />
<ClInclude Include="..\samples\glut\glutstroke.h" />
<ClInclude Include="..\samples\glut\glutwin32.h" />
<ClInclude Include="..\samples\glut\stroke.h" />
<ClInclude Include="..\samples\glut\win32_glx.h" />
<ClInclude Include="..\samples\glut\win32_x11.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>