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We have modified the server and client to allow stepping in-sync. Most of the game simulation is now using whatever delta time (dtime) we provide but not yet the animations it seems.
The text was updated successfully, but these errors were encountered:
We have modified the server and client to allow stepping in-sync. Most of the game simulation is now using whatever delta time (
dtime
) we provide but not yet the animations it seems.The text was updated successfully, but these errors were encountered: