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MessageNode.java
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/*
* Copyright (c) 2017, Adam <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api;
/**
* Represents a message in the chatbox.
*/
public interface MessageNode extends Node
{
/**
* Get the id for this message node
*
* @return
*/
int getId();
/**
* Gets the type of message.
*
* @return the message type
*/
ChatMessageType getType();
/**
* Gets the name of the player that sent the message.
*
* @return the player name
*/
String getName();
/**
* Sets the name of the player that sent the message.
*
* @param name the new player name
*/
void setName(String name);
/**
* Gets the sender of the message. (ie. friends chat name)
*
* @return the message sender
*/
String getSender();
/**
* Sets the sender of the message.
*
* @param sender the new message sender
*/
void setSender(String sender);
/**
* Gets the message contents.
*
* @return the message contents
*/
String getValue();
/**
* Sets the message contents.
*
* @param value the new message contents
*/
void setValue(String value);
/**
* Gets the overriden message format.
*
* @return the message format
*/
String getRuneLiteFormatMessage();
/**
* Sets the overriden message format.
* <p>
* If this value is not null, the message contents as returned by
* {@link #getValue()} will be replaced with the format set here
* when a message is processed.
*
* @param runeLiteFormatMessage the new message format
*/
void setRuneLiteFormatMessage(String runeLiteFormatMessage);
/**
* Get the timestamp for the message, in seconds from the unix epoch.
*
* @return
*/
int getTimestamp();
/**
* Set the timestamp of the message
*
* @param timestamp
*/
void setTimestamp(int timestamp);
/**
* Returns yes if the message is from a friend
*/
boolean isFromFriend();
/**
* Returns yes if the message is from a clanmate
*/
boolean isFromClanMate();
}