Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Murderer's tracker script terminates randomly; markers disappear and never return #29

Open
AKMDM opened this issue Oct 30, 2016 · 1 comment
Labels

Comments

@AKMDM
Copy link
Owner

AKMDM commented Oct 30, 2016

Script 419 controls the murderer's tracker and displays markers on the innocents. Sometimes, this script is terminated by a "division of 0", so the markers are never displayed again.

This issues seems to happen a lot on a few specific maps including WDIEX01 and WDIEX02.

@AKMDM AKMDM added the bug label Oct 30, 2016
@prepper25
Copy link
Collaborator

prepper25 commented Nov 10, 2016

This issue happen when the player load messages typefonts , or immediately print messages replacing the marks. Example wdiex03 when the player call the summon of slendy and not have enough backstabs.
note:
check the "jammed" msg of m1.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants