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FNADroid-FNA.csproj
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<?xml version="1.0" encoding="utf-8"?>
<!-- Required because Xamarin.Android otherwise ignores the new FNA.dll.config -->
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{35253CE1-C864-4CD3-8249-4D1319748E8F}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Microsoft.Xna.Framework</RootNamespace>
<AssemblyName>FNA</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>FNADroid-FNA\bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>False</ConsolePause>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>FNADroid-FNA\bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>False</ConsolePause>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>FNADroid-FNA\bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<ConsolePause>False</ConsolePause>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>FNADroid-FNA\bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<ConsolePause>False</ConsolePause>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>FNADroid-FNA\bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>FNADroid-FNA\bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="FNADroid-FNA\**\*.cs" />
</ItemGroup>
<ItemGroup>
<None Include="FNADroid-FNA.dll.config">
<Link>FNA.dll.config</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\StockEffects\FXB\AlphaTestEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.AlphaTestEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\StockEffects\FXB\BasicEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.BasicEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\StockEffects\FXB\DualTextureEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.DualTextureEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\StockEffects\FXB\EnvironmentMapEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.EnvironmentMapEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\StockEffects\FXB\SkinnedEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.SkinnedEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\StockEffects\FXB\SpriteEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.SpriteEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="FNADroid-FNA\src\Graphics\Effect\YUVToRGBA\YUVToRGBAEffect.fxb">
<LogicalName>Microsoft.Xna.Framework.Graphics.Effect.Resources.YUVToRGBAEffect.fxb</LogicalName>
</EmbeddedResource>
</ItemGroup>
</Project>